KROLAN'S PROFILE

The god-like critique creature sleeps in its cave.
A roaring sound is heard whenever it breathes.
Beware his wrath, embrace his approvement.
You have not yet experienced true horror.

General Rating Table

The Formula:
(+++) = Perfect or Excellent
(++) = Very Good
(+) = Good
(0) = Neither Good Nor Bad
(-) = Bad
(--) = Very Bad
(---) = Horrendous

I do not formulate reviews upon request. I do them only on "The RMN Journey" or "The RMN Short-Trip" which is completely random and dependant on my mood. Testing Games and giving Bug Reports or General Feedback I do on request, sometimes even without. Realize that I am nothing more than a gamer. I have no technical expertise in making games or writing scripts of any sort. If I Review a game positively it means that I think that the general crowd would also enjoy the game. If I Review a game negatively it means that I think that it won't be liked. I may be mistaken.

Do NEVER ask me to promote your game. Do NEVER request that I open a thread talking about your game. Do NEVER expect ANYTHING from me. I WILL disappoint you. Except if we are friends. Do ask me if we can be friends, but only if you can take rejection. That's all.


And no, I'm not such an hard-ass. I'm just playing around. If you're nice, I'll be nice too :)

If you are actually interested in my stuff, here is my List of Reviews

The one thing that will always stay above anything anybody will ever tell me.
The one thing that will always shine brighter than any random RMN quote.
wow. so indepth. much complex. very review. *play intensifies* - kentona

Search

Filter

Syma Review

It is kinda amazing how I just discovered this by accident, pondered on making a review, found myself unfitting to do it, since this type of games are not exactly my cup of tea, thought it was a shame that *cough* Project Oscine *cough* has 3times more downloads, same subscribers and is rated 5-stars for some reason gets recognition while this seems to have been forgotten and not even rated and then you come along, as I finished my 3 hour experience with the game and take that burden off me.

Thank you :)

I won't even complain about the rating. While it is true (in my opinion) that this game is universes better than... that other game... it is not your fault that it is over-rated.

For what it is, this is an amazing game. I don't even know how this did not get popular, at least with the target-crowd. So much work was put here...

Syma

I understand that it is probably more a coding issue than an actual design choice, but aside of making little sense that the others are so intimidated by an enemy or boss who just butchered a whole party when they could have very well jumped in to help out once one was down, It would make the game even more fun if for example the ATB bar of the defeated character would keep moving (maybe slower) and everytime it hits the end you'd be given the yes/no choice of throwing in a character from the second squad instead, with a subsequent list of avaible characters to pick from in that case (like skill-selection).

Really good game btw. Kudos to you.

The Wanderer

author=benos
how did I get here?


3 and a half years later Krolan asks himself the same question. Since he is not on magic mushrooms he remembers that he hit "Send me in, coach"

Send me in, coach!

It would really be great, if the "send me in, coach" feature was linked to the sorting feature or if it had it's own (maybe hidden in a "advanced options" link right under it). For example, when I look for games to review, I don't give a flying elephant (Dumbo) about cancelled games. Sometimes I want only recent entries (lets say "send me in, coach" + "Games from 2014"), other times I only care about anything that is rated under 3 stars, or only unrated stuff (maybe even in combination with "completed" and "from 2014"). It's really all about effecient use of a random feature, which in itself is great.

I don't know who would be the right man or woman to send such a request to, so I just drop it here. If anyone wants to give his opinion on the subject, I at least would be interested.

Greetings :)
Krolan,
The Twisted

Why so serious? Because nothing can be taken seriously. Seriously.

Oh, but I am! Seriously!

Why so serious? Because nothing can be taken seriously. Seriously.

The RMN Journey

Episode 1 - Under World 3 by moam



The RMN Short-Trip
Reviews are to be found *hidden* on the comment section (click "Episode")

Episode 1 - Secrets of Kankara by Jaden



Your 2 days of dedication are an inspiration to us all.

Secrets of Kankara

author=Jaden
author=Kiana
I also want to say: I did not experience the scrolling glitch. Which is strange, since I'm accustomed to weird glitches because I have Windows 8, the OS that hates everything older than itself.

author=Krolan
Well, I must admit I am using Windows XP (because I'm stubborn like that). Good that it didn't happen to you :)

It may just be from an older graphics card, though I'm not sure how it would only freeze that one room lol. I run Win7 personally, but I'll see if I can run in XP compatibility mode later and see if that triggers the screen glitch.

Well, everything before that room was actually laggy pretty much everywhere. One spike hit me right at home with grandpa, than it was fine, just a little laggy every 4th step. That room started out laggy as hell and when this happened I was conviced that my game froze. After trying a second time I realized that only the image froze. Everything after that room, or after the dungeon, was completely lag-free. I also wonder how this is possible. Oh well.. ^^'

I updated the Bug section of my review to reflect Kianas experience.

A question to you, Jaden. Are you familiar with the Legend of Wesnoth? oô

Secrets of Kankara

author=Kiana
So I can't get past twelve minutes in due to lame stealth mechanics. The guard by the lantern chest always spots me. If I try to hide in a dark corner, he spots me. If I get too close, he spots me even with his back turned. If I try to keep my distance, he'll turn around and come back as I loot the chest. He seriously caught me RIGHT AFTER the dialog box closed the first time.

Also, the chest doesn't reset after the guard took the lantern from me and threw me back into the dungeon.

Speaking of that, a bit of a flaw in logic: The villain seals the princess in crystal for getting in his way, but only throws the hero into the dungeon. The dungeon cell with a hole in the wall and an open door. And the guard has his back turned and also, apparently, isn't carrying a sword. Putting the hero in one of the other cells and having him find a way to open the door would make it, well, less dumb on the villain's part.

I do want to say that the (brief) combat segment I got to experience was good. The keyboard controls take a bit to get used to, but work quite well. The maps are pretty good, the music is good, the animations are good... It's just that the mandatory stealth segment really drags it down. I'm sure I'd love the rest of the game if I could play it. But I went in expecting Zelda-esque action (which the game does well), but then got thrown into a stealth game. Kind of a reverse Deus Ex: Human Revolution there.

Ouh. Yeah. I actually ran into that problem, but only because I tried to get past the guard, ignoring the chest. You basically have to keep a 2-tile-distance from him while his back is turned, grab the chest ASAP, and run the other way. It worked for me. Notice that you can save anywhere anytime also (In that case, right before you enter, If you'd consider retrying).

That is really the only stealth segment in the game, which serves more as a prologue, which is why I didn't mention it in review ^^' sorry for that.

author=Kiana
I also want to say: I did not experience the scrolling glitch. Which is strange, since I'm accustomed to weird glitches because I have Windows 8, the OS that hates everything older than itself.

Well, I must admit I am using Windows XP (because I'm stubborn like that). Good that it didn't happen to you :)

Secrets of Kankara

Review here :) If you encounter a bug where your screen stops moving, open the review and scroll all the way down to "bugs"

The RMN Short-Trip - Episode 1 - The Secrets of Kankara; Action-Adventure by Jaden
Subseries of The RMN Journey

Hello, Krolan here. I got bored again. So I searched the most recent entries and found...


A non-standard Opening Screen is rare and therefore admired

Well, no time to waste. This is a Demo of a Work in Progress.



Story - Evil never dies

The Story features some old stuff and his grandson. I think. They're at home minding their own buisness, until...

Umm... Zelda... wrong game. You were supposed to bother a dude named Link over at Hyrule... oh... no? He's sleeping you say?... allright then.

It kinda reminds me of the classic Final Fantasy. Go gather crystals, because some evil dude wants to use it for himself. Seriously, why even bother to create those crystals if all they do is sit there until some bad dude wants to get them and so a good dude has to gather them beforehand. Maan...

Ok, I'm being unfair here. The Story is obviously unfinished yet and it has its own identity. I just wasn't able to extract it. There is a little Exposition Talk which shows that there is more to it than that.

Gameplay - You sure your name isn't Link?

Like in Zelda the Grandfather here tells you to stay home while he handles the problem, unlike in Zelda he has common sense and realizes his fragile bone-structure after you convince him that he is slow as slug. He tells you that you'll have to find your own sword, so you take your lantern and march into the evil castle to save a princess.

At first you're just sneaking up to the barracks and beating a Guard unconscious. Soon enough you find a sword (which you steal from another unconscious guard... why you didn't loot the first one is beyond me..). But now the gameplay really shows what it is about. You can strike your enemies with your sword, you also can do a few combos.

You lose your sword and find another Sword, one with magic propertys. You walk around and destroy bushes to get gems and other Items, like Bombs...


...search for Keys,...


...fight Enemies...


...and Bosses...


...solve Riddles...


...and craft Items.


A solid representation of what we can anticipate. I really look forward to it, a shame that it will take a while til it is done.

Regarding Graphics in this ~2hour Demo we have an enchanted-ish calm atmosphere, which is reinforced by occasional rain, a time-system (with effect on NPC's) and water effects. Not to forget: an awesome sword-move!


Items - Bombs that go Boom and the Bumarang of Doom

This Demo shows a simple but effective Item System with 5 equipable slots which are additionaly shown at the top right corner. It shows Sword, Shield, Armor, Accessories and the special Item (Bombs, Bumarang, etc.) The Sword is used with the Action Key, the Special Item with the Shift key, or with an Xbox360-Controller respectively A and X. We find the classic selection here, like the grappling Hook...


Sword, Bomb and Boomerang have all a rather decent attack radius, so hit detection is a non-issue.


Everyone who loves Zelda will also love this game.
Don't mistake this for a clone though. As said, the game has its own identity and the system in implemented flawlessly.

But the download is not only worth it because of those implementations, it is also worth it because of the Music. A mostly MP3-Selection can be found in the BGM folder. Hell, the download would even be worth it if it was only for the BGM. Some scores will let the heart of those who love tactical-strategy-RPGs beat faster.

Definetly a game of much potential that will hopefully blossom to all our enjoyment :)

The Demo is about 2 hours long, perfect for a short evening. If you are at all interested, give it a try! It's not a difficult demo, probably so anybody can try everything out.


Bugs - Those ugly little pests

No Bugs remotely worth mentioning, certainly nothing that will affect the gaming experience in any way. However, there is one I stumbled upon, I don't know if this is an issue with the game or on my side, but I'll present the workaround.

If the picture stops moving exactly here


Then know this:
Your game is still running. You still can move. If you move to the left far enough you will notice the picture moving again. Don't loose heart, it will be over very soon. Just keep going to the right (keep slashing your sword also, from this point there are 2 guards left) until you hit a wall (just walk right for about 5 seconds) and then go up. After 1 or 2 seconds you should be in another room and the picture is back moving again. Except for this one room you will never meet such an issue again.

However, you have to return to this room 2 more times shortly there after. This time no enemies and the same rules as before apply. So the second time, just go right and then up again. The third time you come actually from the right and will most likely have the blackscreen from the transion. Just walk left to the point where the picture starts moving again.

_____________________________________________________
Another bug was mentioned by Kiana:
"So I can't get past twelve minutes in due to lame stealth mechanics. The guard by the lantern chest always spots me. If I try to hide in a dark corner, he spots me. If I get too close, he spots me even with his back turned. If I try to keep my distance, he'll turn around and come back as I loot the chest. He seriously caught me RIGHT AFTER the dialog box closed the first time.

Also, the chest doesn't reset after the guard took the lantern from me and threw me back into the dungeon."

To avoid this I recommend using the save-feature which allows to save anywhere anytime right before entering the room with the chest where the lantern is hidden. Jaden intends to get rid of the bug itself and even rework the stealth segment entirely.

In relation to this: Do not try to hit F12 and then reload. This crashes the game. If you want to reload without restarting the game, go to menu>Quit>To Title



Anyways, Great Demo, I'll wait impatiently (:P) for the continuation :)

Secrets of Kankara

Sorry for the double-post... I was supposed to edit this one instead of making a new one but screwed up... ^^'