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Final Fantasy IV Alter Destiny
Oh...your name is Sphere. The first time reading the overview, I thought that you made this game in a program called Sphere. I was about to lose it. Good luck on this game, we need more FFIV love here!
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Release Something: Gotta Go Fast!!!
@Kylaila
Very good feedback! Kids Return is actually the final area theme. It does give off a disrupting feel which is why I like it so much. It'll make much more sense in game. I also understand that a lot of the instruments are harsh and I will try to apply VST effects to soften them up a bit.
Starlight is dull and it's used as a field theme.
Enveloped by Tenderness is currently undecided as for where it appears. It may be a theme for a desert area. Thanks for your feedback!
Very good feedback! Kids Return is actually the final area theme. It does give off a disrupting feel which is why I like it so much. It'll make much more sense in game. I also understand that a lot of the instruments are harsh and I will try to apply VST effects to soften them up a bit.
Starlight is dull and it's used as a field theme.
Enveloped by Tenderness is currently undecided as for where it appears. It may be a theme for a desert area. Thanks for your feedback!
Release Something: Gotta Go Fast!!!
@Housekeeping:
@pianotm
True, I could always go the MIDI route but I'm the type that HATES MIDI. I guess until I figure out OGG with 2k3, which I hear is possible, I'll use low bitrate wavs...ugh :(
I understand. The sounds are a bit harsh. I will continue to work on them. The instruments used are from the Pokemon games from Nintendo DS so they aren't the best but I'm going for an old school style. Like you mentioned, many of the songs sound like they're pulled from a SNES game like Secret of Mana. I actually didn't compose them but the composer is a known SoM fan.
@pianotm
True, I could always go the MIDI route but I'm the type that HATES MIDI. I guess until I figure out OGG with 2k3, which I hear is possible, I'll use low bitrate wavs...ugh :(
Release Something: Gotta Go Fast!!!
@pianotm
Thank you! Size will definitely be reduced for final versions. I used Synthfont to apply the soundfont and I'll have to use Audacity to cut the sound. Maybe convert them to WAV, but then again that'll be a ton of space. Any other ideas for the sound? RPG Maker 2003 can't use OGG unfortunately.
Release Something: Gotta Go Fast!!!
I guess I'll have to back off of uploading the demos that I planned. Not because they're not ready, they just take a super long time to upload. My internet sucks. I'll try to get in a Father map demo of upgraded mechanics but the Dragon Quest demo isn't gonna fly. For now, I've put up a tune from Father!
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Dragon Quest +
author=lordpsaro
I heard you intend to do a french version if you need help I help you with pleasur
I send you (ljink) a message but i don't know if you got it
I got it. I'll get back with you about the translation and testing around Friday. University just started back up so I literally have no time to do a decent reply at the moment. I'll talk with you soon lordpsaro.
Progress Report
author=iddalai
Wow, that's gonna take a lot of work!
Good luck!
Indeed. But overall, it'll be a more solid experience. 2K3's battle system just...sucks. XD Thanks for your support.














