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All is darkness. The Dragon King has captured the Princess and stolen The Legendary Hero's Ball of Light!

You are the Legendary Hero's heir. You have been assigned a most dangerous task: to rescue the King's daughter and retrieve the Ball of Light.

The journey ahead will be tough, but it is your destiny. Three Sages await your arrival, each willing to reward you with mystical items of great power.

Gather these three items, let your wits be about you as you gain experience, weapons and armor as you battle your way through Alefgard. Rest if you must!

Search out the Dragon King's lair and face your destiny, in the role playing epic, Dragon Quest.

Additional Features:

+Official Japanese to English Translation
+New Weapons, Armor, & Items
+New Bonus Scenario
+New Monsters & Bosses (Not Custom, From Dragon Quest Series)
+Bonus Dungeons
+Mini Games

Notice: This is a non-profit fan game. All rights are reserved to Square Enix Co.Ltd/ Armor Project, Koichi Sugiyama©, and Akira Toriyama/Bird Studio.

Latest Blog

Late New Year Update + Possible Contest

First of all, happy late New Years everybody!!! And congrats to those who have submitted games for the Misaos! Hopefully we see some great turnout from voters this year. And sit back because this is going to be a big one.

Now, I digress, I know you've all been wanting to know more about the progress of the game. As some of you may know Universtiy took a huge toll on the game's progress and at times progress came to an absolute halt. So in effect, while progress isn't where I want it to be, it's still is nothing to sneeze at. But before I get to the progress, I've got something else to get out the way.

I'm thinking of some sort of contest that'll take place over RMN, Dragon's Den (Largest US/CA Dragon Quest Fan Site) and Dragon Quest Fan (Largest French Dragon Quest Fan Site). I don't know the exact details of what the contest will entail but the winners of the contest will get small prizes. I'm thinking the prizes will be things like SNES USB Controllers as DQ+ is mean to be a DQ3 SNES reimagination of the game, Mini Medals for runner ups, and Dragon Quest Vinyl and Plushies. Nothing huge, but that's what I'm thinking of doing.

NOW, to the update. One good thing that did come out of University was the fact that I learned a great deal of PHP programming. It was the first programming language I really learned and it taught me so much in terms of programming tricks. So I decided to implement those concepts into RPG Maker Events which is quite time consuming but it makes sense on a 2k3 game.

What you need to know from this is that I've made a system that makes developing the game really easy. For the first time in all of my projects, I can visualize the game being finished. And as I test the game, I keep telling myself that you guys (Fans of classic JRPGS and Dragon Quest in general) are going to love it and that's really the only thing that matters to me.

Progress Made Overall:==========================================================

a.) Implemented my own random battle stepcounter/encounter function. 100% done.

b.) Implemented menu equip/unequip/info for all weapons, armor, and accessories.

c.) You can now change the text speed from 1-9 with 9 being the slowest.

d.) Status menu has been implemented. 100% done

e.) Enemy encounters only require a call event to change stats and abilities of the current enemy.

f.) I fixed all transparency issues onset by mixing and matching executable patches/utilities. So now I can use events as clouds. This is a very small thing but it really helps bring the overworld to life.

Random Screens:

What's Left?:==========================================================

a.) Records and Magic implementation. Both are really simple, the only thing I don't like is setting the pointers and stuff.

b.) Redoing monster animations to match the SNES animations. I've gotten a hold of battle sprites from DQ3 SNES and I'm redoing the animations to match the style of this game.

c.) Monster behaviors. This again, is really simple. I've found a great tutorial on Gamefaqs that walks through how enemies behave so that's really helping me out.

d.) Ironing out the minigame. Yes, minigame. I've for now chosen to focus on slots as the main minigame included. It's also very possible that I also get blackjack/21 implemented as well before release. Slime quest, on the other hand, is very finicky. I still plan on doing Slime Quest, maybe a level or 2 but not much more.

e.) The item shop. Again, this is very easy to do. It will be completely custom and not message based like previous versions that testers played. It'll be more like the SNES shops.

f.) Post game content. I've got a slew of ideas that are slated for the post game. Trust me folks, it'll be great, everybody says so.

g.) French Translation: The french translation is still in the books. Thanks to dreamaker and Picture Text creator.

Done by end of 2017?:==========================================================

At this point, I'm optimistic that the game will be done by the end of 2017. I know what needs to be done, I know how to do it. It's just that time clashing with University. To make matters worse, Zelda: Breath of the Wild is slated for March. That game is going to consume so much of my time. But I will make sure to work on Dragon Quest + as much as possible. I'll be adding screenshots of the images on the blog shortly.

As I've said, my goal is to make this game the most authentic, and best version of Dragon Quest 1 you can play on any console, handheld or smartphone. I hope you've had a wonderful new year, here's to an amazing 2017! Seriously there's so many great games coming this year.



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I can defiantly see where you’re coming from
Oh I am liking the sound of this. I wonder if it will be as hard as the original.

By the way, can I as how you’re handling the translation?
It will be just as hard as the original but the extra content upps the challenge quite a bit. As for the text it will be ye olden middle-ages speech.
Lol sweet, I love Dragon Quest, so I hope this goes well! *Subbed* ^o^
Good, I liked the ye olden middle-ages speech. I wasn't keen on the DQ4 remake for the DS, because it was hard to understand what people were trying to say.
Hi, can you, in the future, makes a version with the current Dragon Quest name of Spell, like Frizz and etc, and japanese name of locations, items, and etc ? :)
That'd be really appreciate... ^^
Maybe in the future when I have nothing else to do. It might be in the final release but now way am I going back to change every Edrick to Roto as of now. Thanks for asking.
Wow:D This looks phenomenal! I've always loved a good Dragon Quest! Just one thing, don't you think that a menu like DQ has would be better?
Yeah, I can't quote you because I'm using a 3DS but
Yeah, i'm not that good with custom systems. Especially with 2k3. I'm planning one but i'd have to rework alot of events.
I just hope that the game lives up to its fans and the actual game.
Planet Earth is blue, and there's nothing I can do.
The map graphics look really good! Are they rips? From Dragon Quest VI? Or did you draw them yourself?

Thanks and yes, most of the graphics are from Dragon Quest III and VI for the Super Nintendo. Some are edited and some are even drawn on microsoft paint. Thank goodness for Infarview.
Any clue when this will be done? I see target date, but perhaps a demo?

I wanted this game to be special when completed. Like an actual commercial game sort of. As of now the testers are the only ones who have gotten their hands on the 1.1b demo.

I really don't know if I'll make a demo for it. Hmmm... if I do it will be a random portion of the game though. I'll see what I can do.:D the third quarter of 2014 is a long wait huh?
the third quarter of 2014 is a long wait huh?

Uuuuhh, Bro's fists of steel cut to the bone! :(

Whaddaya mean by ^
I just want to know, it's not you, it's me and my lack of jargon deciphering skills.
Sorry, FF7 quote xD Basically means the "Q3/2014 release" was like a devastating punch xD

That explains it. I've only played bits and pieces of FF7. I think I'll put together a little demo for y'all but the game itself on the demo will most likely be different than the 2014 release.
Yo, Ljink! If ya need any Dragon Quest info or help ya can always contact moi.

Oh, hey Jessica, I'd really appreciate your help.
Planet Earth is blue, and there's nothing I can do.
Thanks and yes, most of the graphics are from Dragon Quest III and VI for the Super Nintendo. Some are edited and some are even drawn on microsoft paint. Thank goodness for Infarview.

If you use paint then you should try iDraw3, it's really useful for pixel edit and better then paint on some aspects.

The game is looking good, good luck!

I've used iDraw3 for a short time and it was okay but for this game I mostly use the GameMaker 8 sprite editor. Thank you for supporting=D
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