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McBick
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Need help with graphics card!
Need help with graphics card!
Need help with graphics card!
I need help setting it so I can play rm2k3. Right now I get an error every time I try to play it. I've tried running it as admin and all different compatibility settings, but it doesn't work. I tried updating my drivers too, but my computer crashes every time it gets to 99% no matter which way I update them. Please help. :-)
Edit: I have windows 7.
Edit: I have windows 7.
Steam VX Ace Giveaway - Part 1 (Tagline challenge) - Winner announced
rpgmaker.net needs your help (again)!
Generica: The Next Generation
Commodore 64 or Black and White?
@Pizza
You're probably right, but I just want to reach as many people as possible that will play my game.
@sbester
I could do both, but I have to redo some of the mapping if I switch to color. I actually would like to do both, but don't want to delay the release. Depending on how many people want color or don't I will see if I release both versions.
I'm only asking because I want the most amount of people to play my game.
You're probably right, but I just want to reach as many people as possible that will play my game.
@sbester
I could do both, but I have to redo some of the mapping if I switch to color. I actually would like to do both, but don't want to delay the release. Depending on how many people want color or don't I will see if I release both versions.
I'm only asking because I want the most amount of people to play my game.
Help with common event! [RM2k3]
I would have to create a new event and manually show each picture with each cooridinate, which would be 320 pictures which is the amount of tiles on screen at any given time. Looks like I might have to abandon this system because of the limits of rm2k3. :-(
Help with common event! [RM2k3]
Ok, I'm very close to figuring out how to do this, but I ran into a problem. Why does the picture change its position by a few pixels when My character moves around? Here is my work so far:


From what I can tell it should always show in the upper left corner, but its always a few pixels off where it should be. This is a problem because its suppose to be covering the tile. Also why does the left side detect better than the right? My math must be wrong some where.


From what I can tell it should always show in the upper left corner, but its always a few pixels off where it should be. This is a problem because its suppose to be covering the tile. Also why does the left side detect better than the right? My math must be wrong some where.














