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What's an easy way to hide parts of your map?

Thank you everyone for your suggestions so far. Guess I will have to experiment and see which method works best for what I need.

What's an easy way to hide parts of your map?

Engine: Rm2k3

What I mean is I want to make rooms impossible to see until you open the door to the room. The only method I can think of is using solid black pictures to hide rooms, but then I have to make a picture for every room. Another method would be placing events to hide the rooms, but then I have to change the events that are in the room.

Anyone know a better way then what I mentioned?

vh_12.png

author=Jude
post=212739
post=212472
woah, magi-nation vibe.
I looked up some videos and I still don't get the comparison... It's not a card game.

The portrait/ monster art and dark theme is similar to that of magi nations'.

Dungeon/Scenario Design

I like when games have switches, keys and puzzles that make you trek through out the dungeon instead of just going through point A to B. If your going to use keys and locked doors make sure it's impossible for the player to get locked out of the game by accidentally opening the wrong door.

FH1k.png

The waterfall looks weird, maybe it looks better animated?

equipment.jpg

Wow, this reminds me of gameboy pocket. Where did you get the item icons, ffl?

atb.png

That looks good, can't wait to see some more pics of the battle system.

Giving Away Graphic Tablet

I'm okay with who ever gets. After all it is yours to give away.

anyone have gamemaker sprites/backrounds? i'll credit you!

I suggest finding objects from spriter's resource and making your own sprite sheets and backgrounds. Not a lot of people here use game maker.

RM2K3 Using pictures [Help]

I would go with the patch Cherry mentioned. It's very useful if your using big charsets.