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McBick
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Is it impossible to convert...
Help with mathmatics.
Help with mathmatics.
I'm trying to create a curve in probability. I want it so that the higher your speed the more likely hood you will steal an item, but I don't want you to gain a set % per speed point. So if you had 10 speed the probability of a successful steal would be 2%, but at 100 speed the probability would be 70%. Does anyone know how I can create an algorithm to do this? The numbers used are just examples, so don't make an algorithm for them. I just want to know how to do this for myself so I can decide on a balanced system.
canactuallyequip.png
Where it says physical where is that in the database? Is that the attribute of the weapon and now you can see it when equipping weapons? If so that's awesome.
widestats.png
Looks like the width of the screen is 5 tiles longer. So does that mean the character status is always at the right end of the screen and a wider resolution will put it farther away from the menu options?
selectheroes.png
RPGMaker 2k3 - Wonky status effects
Is it impossible to convert...
I meant, the map events don't work. They don't work because it calls common events. I can't transfer common events though.
Parallax vs Tile-sets
How about we just answer the question instead of arguing semantics? I think using backgrounds instead of tile sets is much better since, you don't have to worry about making tile sets as well as building your maps instead you can just build them right away and import them into your game. This would result into a bigger file size for your game, but it can save a lot of time.













