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A Dream Home

Hey!
I really liked the premise, cleaning games are always so satisfactory.

Here are my thoughts:
Again, I love the idea! It feels nice to see place getting cleaner and less chaotic as you perform your actions.
Cutting grass became a bit boring after a while, though, as I basically had to walk around pressing the same button again and again. Maybe there is a way to make it less repetative, like putting ability to cut grass by walking while holding some button? There should be some scripts out there.
I would also prefer the game to notify me when I cut all of the grass - I wasn't sure if I copleted the task as there was no reaction from the game and so wandered around the house for some time just to check if there are any places I forgot to clean.
And as mentioned earlier, I expected I will have to clean the house all by myself, but instead I just had to go for a work several times and make two calls. This, again, is quite repetitive. You can either allow player to repair and clean house on their own, but use phone and work system for some other purposes (order mterials or equipment, for example, get some people to put furniture, etc), or you can create some gameplay for work (e.g. player has to do some actions and the better is their performance the more they earn), but that might turn it into working game rather than cleaning game.

In conclusion, once again, I liked the idea a lot! Not part of the feedback, but it can actually be a nice base for a story... Like, you know, the girl's grandmother mysteriously disappears, so she moves to her house, but as she cleans up and repairs it, the girl finds some clues as to why grandmother has disappeared and more about her life... But those are just some ideas I got about your game. Anyways, good luck with your further projects!

Erayu

Yay, it`s finished, I`ve been waiting for this! :D Gonna play it in mean time

Aria's Story

Hi, completed the demo!

I think the biggest plus this game has so far despite adorable art-style is an interesting theme choice as well as nice representation of it. I especially like the idea of a small comfy library in he middle of forest, with trees and bunnies. It`s indeed the dream of every bookworm and also adds magic and fable to the atmosphere as well as reinforces the theme of stories and books.

The minus is use of cliche jumpscares, especially the one with "Do you want to play?" (or something like that) - this one has probably appeared in the majority of rpg maker horrors.
There was also small passability bug with banister near chairs on the second floor of library. I don`t know if anybody pointed that to you and haven`t managed to do screenshot, but if you need I can do one.

Good luck with further development!!!

Everything Will Be Fine

!!!!!! YUS NEW GAME FROM YOU I'M WAITING
And I like Alana's design a lot *_*

Stray Cat Crossing

The demo is pretty well done! Waiting for the full game :)

AGORAPHOBIA

I have been one of the beta-testers of the Russian version and liked it a lot. Great game.
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