OLDPAT'S PROFILE

OldPat
OrudoPatto, kisama!
5017
Hi, I'm OldPat, an italian indie game developer. I'm trying to improve as much as I can, hoping to reach a professional level one day.
I also like to draw a lot and that's another of the fields I'm trying to improve. My English is still a bit bad, so I hope you'll forgive me if I make any mistakes.^^'
Karma Flow - The Prototy...
A Short 2D Noir Open-Stealth game. "Florien Kealborn is ready to do anything for her own family, even challenge Karma itself."

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The Featured Game Thread

Cave Dog... IS BACK!

The Featured Game Thread



Thank you so much!!^^

The Featured Game Thread

author=kory_toombs
@OldPat

There's no set requirement for featured games. They are chosen by a handful of administrators. Though if enough people clobber their voices together on this thread they might listen.


I see!
Well, it's there.^^ Sorry again for pluggin' in like that. xD

Paradise Blue's 10th Anniversary!

Happy birthday, Paradise Blue!
Let's celebrate with pizza cake.

The Featured Game Thread

I'm gonna be that guy and go for self promo. Please don't hate me.^^' I wanted to ask, is it possible for you guys to consider my game, Karma Flow, as well? https://rpgmaker.net/games/9099/
It has 4 reviews with an average of 4 out of 5 stars. I don't know if there are other requirements for putting a game into consideration for the feature list.
Just throwing this out there.

Chocobo Panic looks really good, though.
And it has Chocobos!

How to make better rpgmaker trailers!!!

Interesting article, lord! I liked it.

I don't completely agree with the "show text of your game, not text you made specifically for the trailer". It's better to avoid showing in game texts sometimes, because they shift focus away from your game graphics and they usually aren't at all "quick". They aren't made for a trailer. Instead, texts made specifically for the trailer that summarize the game's intentions and mechanics are usually better. Perhaps with just a portrait or some cool graphic in the back. Example: Steins Gate trailer (the game). Both can work though, if you manage to implement in game texts that flow. I usually try to use both.

Also walking shots can work, they can show glimpses of the game's overall feel and atmosphere, its graphics too. Just, they need to be quick and not overused. But they absolutely can work. I mean, lots of games rely on exploration. And you wanna make sure the players know that you're exploring a well made world.

Making a trailer last 1 minute is recommended, I absolutely agree. But I guess you could even go for 2 minutes no problem, if you got things to show. You can break this rule and make even longer trailers? Yes, but it's better to know the rules and how to do stuff correctly before doing so. Not recommended. 1-2 minutes ftw.

Olive to Cook Signups

Definitive Edition + New Game to Come

More Splork! Congrats on releasing the Enhanced Definitive Ultra Edition, Lib. I'll take a look at the new endings you made as soon as I can. The achievements are also a really nice touch.

And I'm hyped for P4! And for all the pats!

[RM2K3] Hello, Aethiriat Games here

Yeah, more 2k3 fans!

Welcome, Aethiriat!^^

Connection: Fairy Birthbloom

Here it is!

The art in this game is really amazing and I already love each and every one of them fairies. I can't wait to conquer the heart of the Heart Fairy <3 Waifu confirmed.

Keep going, Zorga!