OLDPAT'S PROFILE

OldPat
OrudoPatto, kisama!
5017
Hi, I'm OldPat, an italian indie game developer. I'm trying to improve as much as I can, hoping to reach a professional level one day.
I also like to draw a lot and that's another of the fields I'm trying to improve. My English is still a bit bad, so I hope you'll forgive me if I make any mistakes.^^'
Karma Flow - The Prototy...
A Short 2D Noir Open-Stealth game. "Florien Kealborn is ready to do anything for her own family, even challenge Karma itself."

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author=Dragnfly
I was bleeding from my head once.


"I remember that time when I bleeded from my head once. Aaaah, memories" xD

Karma Flow - The Prototype Review

-A car/truck with an open door. While it's kind of superpowered for people to be able to bank a shot off a car door, the game already has some unrealistic elements so I say why not.
-Any object. Just have an icon or something mark it as a ricochet point. Flo is just that good with a gun.


Yeah, exactly.
I'm not planning to get rid of this mechanic, just going for more fitting objects you can use as ricochet points. They don't have to be absolutely realistic, just more fitting than a random mirror in the middle of the street. xD

Actor insists on joining at wrong level [RM2K3]

Okay, I've been working on 2k3 for years.You have a simple fix, which you aren't doing and no one is telling you to do the blatantly obvious thing.

Okay, as a general rule of thumb, put all switches that open stuff after the variables. What may have happened is that it is switching to something, leaving that page behind before it can run your variable. It's like internet behavior, "when a new tab opens, switch to it immediately."

Order is important for switch behavior, because tabs activate immediately.

Since you've worked with 2k3 for years, you would know that, even if you switch pages, an autorun event performs all of the remaining operations left on that page before performing the ones on the other one, even if it has been switched.

So no, I don't think that's the cause.






Karma Flow - The Prototype Review

Damn Piano! xD

Thank you for the review, Muffle.^^ You wrote quite a lot!

The game is kinda difficult, especially for newcomers and it wants you to learn from your mistakes. I will certainly try to find a balance in the game's sequel, perhaps working a bit more on the "Easy" difficulty in order to make it as much beginner-friendly as possible.

You're right about the mirrors. They don't fit very well. I should've thought about other kind of elements that could've... blend better with the environment. I will avoid mistakes like this one in KF2.

Pulcinella is indeed a "bitchy boss battle", while the Final Boss battle is designed to make the players go "all out" with everything they learned from their playthroughs and with everything they bought through Machinegun Kingdom. So yeah, land mines had to be used if you wanted to get a S rank there.

Thank you for this thorough review, for highlighting both the pros and cons of the game and for discussing with me about your thoughts, it really helped a lot. :)
I will take notes in order to make Karma Flow 2 way better.

Thank you again, Muffle!

Actor insists on joining at wrong level [RM2K3]

Have you checked that her max level allows her to go past level 17?
Have you tried making her join the party in a fresh new game or through a new event/circumstance?

OIdPat's "Art" topic

author=Dragnfly
It all looks so pro


Thank you, Dragnfly!^^ There's still a long road ahead of me, but little by little, step by step, I hope I'll be able to reach a "pro ultimate final destination to extreme maximum sergeant to the max" level.

Watercolor characters portraits and facesets

Those portraits are amazing, Yulia!**

OIdPat's "Art" topic

Working on some portraits and storyboard stuff!


Direct Link: http://i66.tinypic.com/2gxhi4n.jpg


Direct Link: http://i66.tinypic.com/29lnslc.jpg


Direct Link: http://i68.tinypic.com/24fjs0h.jpg

Damn, I'm feeling like I'm not drawing as much as I should.

eyyyy whats good

Messy pixel artists are always welcome, so... welcome Tr4shh!^^

I used to be a part of this community - hello

Hello, Chesh, and welcome back!