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Final Fantasy: Legend of Balance
author=kenlan
And what is Runic for?
I didn't see this get answered, but essentially it works like Celes's ability in FF6 where it will absorb all magic (even your own characters, so be smart about using it if you need to heal or are using offensive magic) as MP for the turn that it's active. I remember there being a specific fight that introduces you to the command.
author=magnaangemon01
You know, for completionists, you should make a walkthrough of the game where people can find hidden items and bosses after playing the game to complete it 100%.
Just for general RPG tips, talk to everyone and mash your "accept" button on everything. There are items in bookshelves, pots, etc. You might have ran into some books that increase your characters' abilities by 1 point. I believe there's one of these for nearly everyone, but some of them are inaccessible at one point in the story so make sure to revisit those towns.
It was mentioned in another post as well, but there are some side cutscenes involving various characters if you rest in various beds across the world. Once you have all the characters I'd recommend flying around and going back to all the areas with beds because some cutscenes only open up after you have specific characters, and you may have not necessarily had them when you first visited that area.
Whoever is in charge of your town at the time (Azran/Eden) will tell you where you can find more people for your town.
Later in the game, the fortuneteller becomes available in Emerald (the desert town) and will tell you which sidequests you can do for your characters. You'll be doing a lot of flying around trying to find them.
Final Fantasy: Legend of Balance
author=rebel1223
@Rydia (or anyone else) I'm just wondering, do all the characters have side quests? I did the one for Karina and the Dragoon whose name I can't remember (I'm sorry!), so I'm curious if everyone has one
I believe all but one character has side quests. You'll come across a character much later in the game that was kind of added on at the very end that doesn't have one. Most likely because they're not central to the story. (I don't think they even have any dialog besides when you recruit them)
Final Fantasy: Legend of Balance
author=magnaangemon01
I've noticed that these shiny blue spots in the dungeons don't do anything. What are they there for?
They're special save points that allow you to use tents. Normally you can save anywhere, but tents are limited in use to only these spots or outdoor areas.
Final Fantasy: Legend of Balance
author=loyalrpgfanatic
I really love this fan-based Final Fantasy game! But I have a problem! I keep receiving a NameError message when I get to Cassie in the Palomton Mine! What can I do to fix it?
Never ran into that one. Might want to submit a bug report.
Final Fantasy: Legend of Balance
Noel: This was a typo I encountered while testing as well. Basically it's just the main input button (not sure what this translates to on keyboard, but it's the bottom button (A/Cross depending on your controller) on the controller. I let the devs know about this but I'm not sure if it's something they were capable fixing at the time.
Swish: You did read the developer's introduction about this game, right? This game was originally made in mind only for the characters that are represented in the game. After getting the game to a relatively polished state was only when they decided to release it for public consumption. The sprites were custom made for each character and the portraits were taken directly from FFXIV.
I can't speak for the developers, but I highly doubt they're going to change the core of the game because the characters don't feel "epic" enough. The characters' personalities and qualities are closely based on the people whose avatars they represent. I'd encourage you to just try to enjoy the game for what it is, and if you don't like how the game flows it simply just may not be for you.
Swish: You did read the developer's introduction about this game, right? This game was originally made in mind only for the characters that are represented in the game. After getting the game to a relatively polished state was only when they decided to release it for public consumption. The sprites were custom made for each character and the portraits were taken directly from FFXIV.
I can't speak for the developers, but I highly doubt they're going to change the core of the game because the characters don't feel "epic" enough. The characters' personalities and qualities are closely based on the people whose avatars they represent. I'd encourage you to just try to enjoy the game for what it is, and if you don't like how the game flows it simply just may not be for you.
Final Fantasy: Legend of Balance
Just wanted to point out that the latest fix for the world map fixed the last major issue I had with the game. Previously, after 30 minutes the world map would start lagging up, but I grinded mobs on the world map for about an hour to test the new patch and the game continued to run flawlessly.
Final Fantasy: Legend of Balance
Yeah, Hard difficulty is meant to be pretty challenging.
I know people play games different ways. I grew up on the older systems so I'm no stranger to grinding. If you stay in an area long enough to skip battles (blue exclamation mark) you should be more than strong enough to proceed. This probably isn't necessary for Normal difficulty, but for Hard some grinding is probably required for some of the optional stuff such as the side quests.
ChrisMastery: If you look at the directory, over half of the file size is attributed to the Audio folder. As posted in the game description, the authors did not want to sacrifice the audio quality so it has made the game size rather larger than normal. The bulk remainder of data size is in the Graphics folder.
I know people play games different ways. I grew up on the older systems so I'm no stranger to grinding. If you stay in an area long enough to skip battles (blue exclamation mark) you should be more than strong enough to proceed. This probably isn't necessary for Normal difficulty, but for Hard some grinding is probably required for some of the optional stuff such as the side quests.
ChrisMastery: If you look at the directory, over half of the file size is attributed to the Audio folder. As posted in the game description, the authors did not want to sacrifice the audio quality so it has made the game size rather larger than normal. The bulk remainder of data size is in the Graphics folder.
Final Fantasy: Legend of Balance
Rebel: Unfortunately, after extensive testing the only solution we've found to be able to alleviate that issue is to just restart the game. We squashed the major memory leaks but that was one of the only things we weren't able to figure out how to fix. After about 30 minutes or so it just starts lagging out on the world map, and in extreme cases, in towns. A fresh load of the game clears it up though.