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The Expendabros free on Steam

It's a cute little game for sure!

FLEXING COMPLETE

Broforce in itself is a pretty sweet game, although I feel it's still lacking in content a little to warrant a purchase. Well, joke's on me, cuz I bought it.

Need help programming a simple minigame

That did the trick perfectly, thank you!

The Screenshot Topic Returns

Yes, the white outline has been noted, rest assured it won't be apparent in any final product.

The giant portrait thing is something I might be reconsidering, indeed. There's sure to be a number of instances where I'll use them no matter what, but the discussion on here has made me reconsider using them for general dialogue.

At the same time, I'm very much not a fan of using face graphics inside the message box. Would the use of smaller face graphics above the message box itself be a decent compromise? In any case, thank you for the feedback!

The Mess-up A Wish Foundation

Congratulations, you're a Deadpool... cosplayer, one of the fifty and you suffer from people getting tired of the trend even though you had the idea long before the first 'funny Deadpool'.

I wish I had money.

Need help programming a simple minigame

Yes, I realized that myself shortly after making this post, however, the results have been the same: still the boulder passes by with nothing going on, and the event only triggering if I hover one tile above it after it's stopped moving.

EDIT: I stand corrected, now it is working all of a sudden. Thank you for replying!

EDIT AGAIN: For some reason, it only seems to be working if the player is also in motion? If the player remains motionless, the boulder just phases through.

It's been ages since I last used RM so I feel really rusty ahahaha.

The Screenshot Topic Returns

Dookie, that's looking absolutely lovely. Might I ask what the area below Garbagia is called? I see a letter there but not the whole name.

As for me, here's a very early screenshot with a specific question.

As you guys can see, I'm working with the First Seed graphics, along with some larger message busts. A friend of mine made it, and I'm just wondering, how is it looking? I'm not aiming for the game to be a visual masterpiece of any sort, but I'd at least like the graphics to invite the player to start/continue playing.

Need help programming a simple minigame

Hey there! I've been trying to make a minigame in RPGMaker VX Ace. It's a simple game: you play a bird flying down a mountain, and you have to avoid obstacles that come your way. You can only move the bird left and right; not up and down.

Now, here's the thing. I was very much used to programming the RM2K-way, so there might be tons of easier ways to accomplish this, but at the moment, here's what I've done.

To restrict the movement of the player, I set up a bunch of events at same level priority to block the player off, like so:



The first thing that happens is the event in the corner sets the health variable for the player, then has the player character go in stepping animation and direction fix (so it's a strafing bird who continuously flaps its wings) then it activates a self switch to the next phase of the game which is currently unwritten.

My current problem lies with the obstacle: the boulder. Here's the event page:

(The move route is simply a looping Move Up and Through should be checked)
So basically, I want the boulder to deduce HP when it gets in contact with the player.
However, it's just... not doing it? If it's moving, it won't interact with the player at all, and the only time I can get it to actually deduce HP, I have to position myself above the boulder after it has already stood still. Am I doing something wrong here?

The most baffling thing I've seen RPG Maker do in 14 years of RPGMaking

This is the same thing that's been baffling and confusing me about Ace. It's kind of reassuring, knowing I'm not the only one.

Well hello!

Hey, I'm Ralph. I used to be active in Gamingw about 7 years ago, maybe even earlier, and recently had a burst of nostalgia so I decided to see what's actually left of the RPGMaker community... And am actually pleasantly surprised to be very honest.

The Rare/Obscure RM Games Request Topic

Heyhey, would anyone have a working link for the Take Down Legacy games? They're on this site, but it seems like the download links have been removed.
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