RATTY524'S PROFILE

Ratty524
The 524 is for 524 Stone Crabs
12986
I'm an artist and animator who loves making games in my currently vast amounts of spare time.

I also enjoy messing with people. :P

Check out my games!
Oblivion Quest
A FF-styled JRPG with a Classic Twist!

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dojo.PNG

Oh my. A robot ninja, a fish faced man, some Eskimo that kind of looks like Ice Man, another cool ninja, and 4 mutant ninja moles are all hanging out at the same place!

Monster World RPG

This game is complete?

I remember playing the demo and I was at least engaged in it. It's kind of like Monster World 3, only you are playing as a different character and obviously the RPG elements involved.

Game Chill 2009

Dang... Me and Mary got barely anything to show. I don't even think we have anything to show.

blueguy.png

Reminds me of the Animated "Flatland" short film

you get mawked by sonic waves

I think I've seen you before.

Hello Mawk.

Super Giraffe Finds a Friend

I loved bushy beaver.
The camel was awesome, too.

ss5.jpg

houses look a little flat, and you have a tiling error on the lower right corner of the map.

The houses do not look symmetric with the roofs.

ss6.jpg

looks boss.

Research in games.

In a professional environment, people are always doing research for their projects, being it the appearance of a landmark, building, object, etc. to mythology.

And generally, research tends to be one of the best ways to gain new ideas. As oppose to treating it like a chore, you should look at it openly so that you can learn new things, it can actually be quite fun (to me at least).

Research is also important in terms of relating to your audience. Finding something that someone else is familiar with tends to help people feel more of a connection with your product, and become more engaged as a result.

hey you

*kicks you in the face*

>:(