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author=LockeZ
..also nobody will ever find or play what you make..
You act like this isn't the norm for everybody.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Well Lunar Magic is far more flexible, and Mario Maker is far more user-friendly. This appears to just occupy a weird middle ground where it's neither of the above, and also nobody will ever find or play what you make because it's so obscure.
author=LockeZ
I'm surprised engines like this still get used, never mind how crazy it is that someone just created a new one. I mean, Mario Maker 2 is coming out in a month. And if you don't like Mario Maker because the gameplay doesn't feel authentic, or because it costs money, then you would make a romhack - the romhacking tools for Mario 3 and Mario World are awesome.
Yeah but most romhacking tools aren't as particularly user-friendly or as flexible as custom-made engines. Like, especially for contests the differences in overall turnout really show in favor of custom, user-friendly engines versus romhack ones.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I'm surprised engines like this still get used, never mind how crazy it is that someone just created a new one. I mean, Mario Maker 2 is coming out in a month. And if you don't like Mario Maker because the gameplay doesn't feel authentic, or because it costs money, then you would make a romhack - the romhacking tools for Mario 3 and Mario World are awesome.
So people on Mario Fangames Galaxy are hosting an SMB3-styled level design contest, and it uses a custom-made engine made to emulate SMB3 physics:
LINK HERE
Also check out the vid of the editor it looks sick:
LINK HERE
Also check out the vid of the editor it looks sick:
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