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What if Pokemon types were not based on Elements.
A lot of video games including Pokemon use Elements as the basis for there types. Obviously, not all are elements like Bug and Dragon but many are. Well for fun I thought up a type chart based around emotions. So, we can argue what emotions should be represented and what there effectiveness should be. I honestly didn't worry too much about realism since I had to also worry about game balance. It's just something I made for fun. As for odd anomalies like why Angry is the only thing powerful against Calm, that was meant to mirror how in Pokemon Fighing is good against Normal. That said for the most part I did not try to mirror Pokemon types too much. But I figured that the Calm type should be mostly nuetral to other types.
Also feel free to talk about other things could be the basis of a type chart in a game.

Also feel free to talk about other things could be the basis of a type chart in a game.
Pointless Pokemon Glory
I never got to play Gold and Silver but I heard of how hard this boss was but I dont know I get the feeling that I probably wouldnt have any issue with this boss. Because back when I got to finally play the real FF3 on NES I breezed through that RPG. Than years later I heard people talk about how brutal FF3 is. So when I hear about this Whiney girl being this super imposing challenge I just think to myself "eh is she really or are people just not that good at the game?"
Having said all that I can ofcourse look back at FF3 and see that certain things should have been done to make it more manageable. For example, inventing save points but they only came up with that in FF4. And some bosses should have been toned down.
Having said all that I can ofcourse look back at FF3 and see that certain things should have been done to make it more manageable. For example, inventing save points but they only came up with that in FF4. And some bosses should have been toned down.
Post some old shit
author=Delsin7author=SoozThey want your clothes. They have a mission they must accomplish. Also they need 5 bucks for bus money.
Why are these men pointing guns at me I have done nothing wrong and carry little of value on my person.
Indeed Vash Spike and Gene tend to have alot of money issues so they probably want bus money.
Post some old shit
I can't find it anymore but more than 20 years ago I had a sig on an anime forum that looked almost exactly like this image with Vash from Trigun, Spike from Cowboy Bebop, and Gene from Outlaw Star


Recommend a game.
I wish I could remember the flash games I played on Newgrounds.com when I was in highschool but I dont remember there names.
One I think I can remember by name and its not a great game but its a fun parody is something called The Legend of Zelda: The Lampshade of no real significance. I think thats the one I'm remembering
One I think I can remember by name and its not a great game but its a fun parody is something called The Legend of Zelda: The Lampshade of no real significance. I think thats the one I'm remembering
Fix Final Fantasy Fudging 2 FFFF2
lol Fair point Liberty, perhaps he can be both badass and like flowers but thats not how his personality came off in Dissidia. He just didn't seem to be the same person he was in Final Fantasy 2 and it felt jarring to me.
Like if Minwu was into flowers it would make more sense to me.
I love Amano's unique art style and I wish they would actually try to make a 3D game look like an Amano artwork. Although the chibi character sprites didnt look much like his art the enemy sprites did reflect his art. But these days they just obsess over that Tetsuya Nomura guy who in my opinion is way less interesting of an artist than Yoshitaka Amano. Sorry thats just my opinion.
Anyway Minwu is definitely not just tanned. He has brown skin and was either inspired by peoples of the Middle East or peoples of North Africa.
Amano clearly intended for him to have brown skin but the guy who did the graphics either due to technical limits or due to lack of caring didn't get it right. Now to be fair, the PSP portrait sprite is acceptable he is brown but than you look at the actual Map and Battler Sprites and on those he looks white. Just copy the brown color in from the portrait and paste it onto the Map and Battler sprite, done.
@pianotm - Considering the thing that inspired me to write this post was the massively overhauled Resident Evil 2, I partly want to agree with your idea of overhauling the magic system all together though I feel like that should be a last ditch effort cause like I think the ideas of FF2 if given more love and care could shine.
I actually did play Saga Frontier 2 when I was very young but I barely remember it. I vaguely recall a village of teddy bears :3 Unless that was another RPG also the main character had a stubby sword.
In recent years I tried Romancing Saga 3 it was kinda fun until I think I got lost or something I forget. I gave up on it.
Anyway
If we consider the Saga games the true successors to FF2 well their is a successor to the Saga games its called Octopath Traveller. At least thats what I hear, I havent played Octopath for myself.
Like if Minwu was into flowers it would make more sense to me.
I love Amano's unique art style and I wish they would actually try to make a 3D game look like an Amano artwork. Although the chibi character sprites didnt look much like his art the enemy sprites did reflect his art. But these days they just obsess over that Tetsuya Nomura guy who in my opinion is way less interesting of an artist than Yoshitaka Amano. Sorry thats just my opinion.
Anyway Minwu is definitely not just tanned. He has brown skin and was either inspired by peoples of the Middle East or peoples of North Africa.
Amano clearly intended for him to have brown skin but the guy who did the graphics either due to technical limits or due to lack of caring didn't get it right. Now to be fair, the PSP portrait sprite is acceptable he is brown but than you look at the actual Map and Battler Sprites and on those he looks white. Just copy the brown color in from the portrait and paste it onto the Map and Battler sprite, done.
@pianotm - Considering the thing that inspired me to write this post was the massively overhauled Resident Evil 2, I partly want to agree with your idea of overhauling the magic system all together though I feel like that should be a last ditch effort cause like I think the ideas of FF2 if given more love and care could shine.
I actually did play Saga Frontier 2 when I was very young but I barely remember it. I vaguely recall a village of teddy bears :3 Unless that was another RPG also the main character had a stubby sword.
In recent years I tried Romancing Saga 3 it was kinda fun until I think I got lost or something I forget. I gave up on it.
Anyway
author=unity
Though really, I think it would be even more interesting if someone took all the cool ideas from FF2 and made a brand new game.
If we consider the Saga games the true successors to FF2 well their is a successor to the Saga games its called Octopath Traveller. At least thats what I hear, I havent played Octopath for myself.
Fix Final Fantasy Fudging 2 FFFF2
Square Enix sometimes remakes Final Fantasy 2 and sure they do some stuff to try to make it better but I feel like they never go far enough.
(P.S. I'm talking about the original Japanese FF2 staring Firion not to be confused with American FF2.)
Here are a few things I think they can do:
1- Remove all the random dead end rooms that are swarming with monsters. I hated those rooms they are a terrible game design. Those rooms punished the player for exploring the dungeon they could instead be replaced with treasure rooms, now there's an idea treasure people like that. But if not just remove the rooms and trim down this over padded experience.
2- Develop the characters more but do it well. Don't give me Dissidia's version of Firion. Disidia turned Firion into some wimp who was obsessed with flowers. It was dumb. Firion is a badass youngman fighting for revolution. Now for an NES RPG I think they did a good job but I'm just saying that if it was remade they can do the story and characters even better. (But seriously the Red Rose is just a symbol, one that Firion didnt even choose, why did Dissidia make him obsessed with flowers its so dumb. That would be like if Luke Skywalker was obsessed with birds because the Rebel symbol is a bird.)
3- Give characters unique abilities. They got a dragoon in that game that CAN'T JUMP enough said.
4- Make Magic spells level up faster so that its actually worth a damn
5- remember how I was talking about the dead ends in dungeons well ... its been yars since i played but i feel like the dungeon desin in general could use some tweaks to make it funner and more interesting.
6- Give us the real chocobo theme!
7- You shouldnt have to stab your own team mates to level up faster
8- I like the Keyword system but they could make it more complex
9- Display Minwu's skin tone correctly in game. His skin should look exactly how Yoshitaka Amano painted him so many years ago. Diversity is important.
10- Give us Gilgamesh because Gilgamesh makes everygame better!
I'm sure there are more things that could be mentioned too.
Please mention what you feel could be improved in Final Fantasy 2.
(P.S. I'm talking about the original Japanese FF2 staring Firion not to be confused with American FF2.)
Here are a few things I think they can do:
1- Remove all the random dead end rooms that are swarming with monsters. I hated those rooms they are a terrible game design. Those rooms punished the player for exploring the dungeon they could instead be replaced with treasure rooms, now there's an idea treasure people like that. But if not just remove the rooms and trim down this over padded experience.
2- Develop the characters more but do it well. Don't give me Dissidia's version of Firion. Disidia turned Firion into some wimp who was obsessed with flowers. It was dumb. Firion is a badass youngman fighting for revolution. Now for an NES RPG I think they did a good job but I'm just saying that if it was remade they can do the story and characters even better. (But seriously the Red Rose is just a symbol, one that Firion didnt even choose, why did Dissidia make him obsessed with flowers its so dumb. That would be like if Luke Skywalker was obsessed with birds because the Rebel symbol is a bird.)
3- Give characters unique abilities. They got a dragoon in that game that CAN'T JUMP enough said.
4- Make Magic spells level up faster so that its actually worth a damn
5- remember how I was talking about the dead ends in dungeons well ... its been yars since i played but i feel like the dungeon desin in general could use some tweaks to make it funner and more interesting.
6- Give us the real chocobo theme!
7- You shouldnt have to stab your own team mates to level up faster
8- I like the Keyword system but they could make it more complex
9- Display Minwu's skin tone correctly in game. His skin should look exactly how Yoshitaka Amano painted him so many years ago. Diversity is important.
10- Give us Gilgamesh because Gilgamesh makes everygame better!
I'm sure there are more things that could be mentioned too.
Please mention what you feel could be improved in Final Fantasy 2.
RPG Maker Sales on Steam
I remember a long time ago seeing every RPG maker for sale for $20 together as a bundle (except for MV). And thought hey thats pretty cool i should get that one day so i can try out the other RPG makers besides just XP. But I went on today and came to the realization that what I saw so long ago was some kinda crazy sale. I just assumed they company lumped all the old stuff together because they figured it was old you know. But nope now they are sold seperately again. so my question is, how often do these types of bundle sales happen? does anyone know when the next one might be? Because it'd be nice to save money it was like $20 for all of the makers f i remember right













