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[RMXP] Changing Parameters Issue
Most underrated video game OSTs?
I've been finding a lot of OSTs from Japanese PC games lately.
Here's 2 examples.
This channel has plenty more obscure Japanese game music too.
https://www.youtube.com/@JapanesePCMusic
Here's 2 examples.
This channel has plenty more obscure Japanese game music too.
https://www.youtube.com/@JapanesePCMusic
Christmas Greetings!
I got Trails of Mana. Haven't played it yet though, been to busy working on game development to play games.
[RMXP] Changing Parameters Issue
So in RMXP in the Event Commands there is an option for Change Parameters but it only includes MaxHP, MaxSP, STR, DEX, AGI, and INT.
It does not include ATK, PDEF, MDEF, and EVA.
It seems these 4 can only be manipulated through equipment.
But it would be very useful for me to increase and decrease this through another method.
I see that I can kinda mess with these through Status Effects but those are intended to be temporary and its just not a good method for my purposes.
Is there a way to more directly change ATK, PDEF, MDEF, and EVA for a given character?
Or can I at least increase and decrease the stats of a weapon or armor midgame via an event?
It does not include ATK, PDEF, MDEF, and EVA.
It seems these 4 can only be manipulated through equipment.
But it would be very useful for me to increase and decrease this through another method.
I see that I can kinda mess with these through Status Effects but those are intended to be temporary and its just not a good method for my purposes.
Is there a way to more directly change ATK, PDEF, MDEF, and EVA for a given character?
Or can I at least increase and decrease the stats of a weapon or armor midgame via an event?
[RMXP] How do I displaty certain number values in text windows?
[RMXP] How do I displaty certain number values in text windows?
Can I show number values of Stats and number value of Variables in a Text Window?
For example, say I want an NPC to mention how strong someone is and they litteraly say the STR stat in the Text window.
For another example, say I want to make a mini game with a score system and the score is counted with a variable. I might want that variable score number to be shown in a text window to the player at the end of the mini game to show them the score.
For example, say I want an NPC to mention how strong someone is and they litteraly say the STR stat in the Text window.
For another example, say I want to make a mini game with a score system and the score is counted with a variable. I might want that variable score number to be shown in a text window to the player at the end of the mini game to show them the score.
I still love RMN
I would like to come to the forum more often but I'm often busy working on projects and stuff. But yeah I do find classic forums like this one to be more relaxed and chill compared to newer forms of social media like Twitter. I don't really get a sense of community on Twitter but when I come to the RMN forum it feels like a community.
[RMXP] What's the etiquette for using custom scripts in games you wish to sell?
Ah that's a good point I'll look through the Script's instructions at some point.
The scripts are the most important since I can always make new graphics but scripting is not something I'm great at. I've done a bit of custom scripting but not much.
The scripts are the most important since I can always make new graphics but scripting is not something I'm great at. I've done a bit of custom scripting but not much.
[RMXP] What's the etiquette for using custom scripts in games you wish to sell?
Hello, I've been using RPG Maker for years but have never attempted to sell one of my games. In fact, when I started out I didn't even realize people could sell games they made in RPGMaker. Not sure when I realized you could but anyway, from 2008 to 2014 I amassed a number of free custom graphics and scripts that I found in random websites which were made solely for RPG Maker XP. I was wondering what the code of conduct was for using this stuff in a game I wish to sell. Would I have to track down the people who made these things and ask for permission to use this stuff in a commercial game and pay them for the rights to use said stuff or do people who make free custom stuff for RPG Maker games generally allow creators to use their stuff even in commercial games?
Exploring parts of the game world you weren't meant to get to.
Ever seen a Youtube channel called Boundary Break? Sometimes there is stuff beyond the bounds. But with YS VIII for example its not that I want to find some secret thing its more that I want to get on top of a platform that I'm not supposed to and enjoy the view. But as another example, I have gotten to platforms in Zelda Majora's Mask that I was not supposed to be able to by using a glitch. And by getting on top of a wall in clock town that you aren't supposed to climb I was able to get a way better view of certain background buildings that a normal player would never get to appreciate.













