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RITOJS'S PROFILE

The name's RitoJS.
Regular player and J-RPG lover/maker who can't live without ice tea.
I like cute things and i'm a big Falcom fan.
Lumina
A small VX Ace project

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New_3.png

Coming up in next update - part 1 : elemental weakness

author=Liberty
...not wanting to rain on your parade, but earth is used quite a bit in fire-fighting. It's rather strong against fire~ XD

That said, this looks quite neat and clear. Is there a way to refer back to it in the game (say, via a glossary of some sort)? Not that it should need it - it's pretty clear - but just in case.

I think his earth include plant material too.
Should explain this choice.

Menu.png

author=Liberty
The style clash between the character faces is about the only issue, bar the readability of some of the text (the HP numbers are very hard to read - try using straight white or something so they stand out better).

How it is now ?

Menu.png

Don't hesitate to share your thought.
The "all in green" (but not the same green) was completly made on purpose.
The text color of the down menu will change.

Lumina

author=Tessu
Just out of curiosity, what kind of games or other things inspired you to create this game the way you did?

Hum...Let's see.
The main purpose: I was sick of games including war, country conflict and "World is in danger, save the world".
Sure, they are a lot of good game with those things but I wanted to do something different with Lumina, something I really like without including some of obligatory rules because "Hey ! It's RPG".
Don't misunderstand though, Lumina HAVE conflict (internal one) but the main vibes of the game will be the same from the beginning to the ending.
In term of game, the first game wich bring me the idea of Lumina is a Japanese DS game: "Noora to toki" and well since it was in japanese I didn't really understand a thing but the main purpose was about a girl crafting various items and met a lot different people. And later I played a Atelier game for the first time : Atelier Totori plus.
A game when all you do is synthetize item with alchemy and doing some quest. The story is pretty small, there are no war and all (In Totori though).
My first though was: "Ho, It's like playing a anime, It's kind of relaxing".
So yeah, Atelier games is one of my main inspiration.

Lumina

Nothing.
You finished the demo, like I said before I forgot to announce it.

Alnoa23.png

Thanks for all of your feedback.
I'll make some change.

Alnoa23.png

author=Deckiller
Honestly, it's pretty but way too overdone for a game area. :)

Thought so x)
I need to find the good balance.

Alnoa23.png

author=NTC3
Very nice! Subbed.

Thanks !
Didn't I overdid it ?

Rolanp.png

author=Porkate42
Now here's the ultimate test.
Did you remember to use direction fix on certain NPCs?

Yeah don't worry x)