RONOVE'S PROFILE

Ronove
More like Misao Stealing Prince
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Hi. I don't do very much but I certainly try.
Star Stealing Prince
Beyond the stars and under the flakes of fallen snow, a kingdom sleeps.

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RMN Monthly Podcast: May/June (Part 2)

Mithran's script is A LIFE SAVER. Anyone who still uses VX should go find that and plop it in to make sure nothing stupid is happening in your game.

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@PsychoFreaX: I figured I fixed that enough in the most recent build. I mean, sometimes that happens, so just avoid them if you have terrible luck until you have more people.

The Screenshot Topic Returns

Avee: I think the border is a bit much! It draws my eye to the border instead of the screen (and that's a bad thing). I think you could probably make it smaller and it would look better. In addition, I think if you can't give the sprite light skin like her portrait, maybe you should try to darken her portrait's skin? It's pretty distracting to me, but if that's not doable, I think I could get used to it.

I'm also working on a game with a GB palette! And I've found it's a lot of fun:



I'm still fiddling with a few things (like the streetlamps--there are a few pixels that bug me) but I'm really happy with my results. It's really fun to make these graphics and it doesn't even take that long!

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@TheTrueShadow: I try to keep the challenge high! But that's because I like being challenged when I play RPGs (and that seldom happens). I'm glad you were able to look past the "standard VX" battle system and still enjoyed the game. :P

@CommieDog: Aww, you can get the Good Ending still! Unless you saved right before the final boss, then you'd be stuck. Which would suck. I'm very glad you think the game is the most polished RPG Maker game that you've played. I worked really hard and while I still think there are a ton of things I could have done better, just hearing people say it's polished makes me happy. I'm glad you enjoyed playing. :)

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13thSyndicate: Haha, sorry didn't see this comment until just now! @_@ Notifications what are you doing to me.

You're so sweet with your comments, haha. I'm glad you were liking it all. I think I have a bit of an adventure game junkie in me, so of course I'd have to have shades of that in anything I do. Right now I'm trying to do an adventure game so I can just get all my "make players explore EVERYTHING" out. :P

As for the radio that only plays static, I'm not sure! There was one in Richard's house I think that has that description... I don't think Anastasia's house ever had (wtf Ronnie, you forgot to add it) so maybe you're mistaking the two?

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I don't think it'll cause problems! The only problems arise if scripting stuff was fiddled with and to my knowledge it was just grammar fixes with that. So you could go ahead and give it a shot, just make sure to keep a backup for whatever reason.

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Oh yeah that's fixed too. A wrong event got started so you saw the beginning of the bad ending (not the art) before it let you get to the good ending. I think it also prevented you from talking with the people on the boat which is part of the good ending.

Sorry I didn't make a list of stuff that was fixed, haha. I'm new at this.

Star Stealing Prince

I think that was mainly some really odd grammar fixes. 2.0 had the RGSS2.exe crashing error fixed, so 2.1 was just a few little things I kept forgetting.

Star Stealing Prince

There are three. One was in the floating castle grounds in one of the flower boxes. That one would have gotten you a suped up tincture.