ROWAN'S PROFILE
Rowan
131
I'm just a guy interested in making an RPG. I started using RPG Maker way back in RM2k days. My first game was wiped out when my old CPU crashed so yeah.. I decided to make a new one and have been working on it ever since. I mostly enjoy lurking around the RMN forums but I've decided to become more active in the community. I can be a smart-ass at times, but I'm generally an easy going friendly dude.
P.S: Oh yeah, I'm gay (seriously)
P.S: Oh yeah, I'm gay (seriously)
Gran Yggdra
A long-haul truck driver from the country stumbles upon a military conspiracy of turning people into dragons and through a mishap ends up turning into one himself.
A long-haul truck driver from the country stumbles upon a military conspiracy of turning people into dragons and through a mishap ends up turning into one himself.
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What would you do?
A simple designer with a simple dream
RM2k3 CBS who goes first?
post=132016
This seems like it would be so much easier than all the other aspects of making a CBS (setting up all of the show picture events and variable gradiant bars and arfgshasbfdfglnf) but maybe that's just me.
This takes no less then 20mins to create if you know what you're doing.
post=132022
also CBS are super easy in comparison to CMS
They're about the same in difficulty imo.
How many hours should an 80 MB game be?
post=131999
My only concern in regarding this question is whether or not RMN accepts games that are of that size or higher... >_>;;;
NicoB's Forever's End was at 141.8MB at one point so yeah.
RM2k3 CBS who goes first?
Since this is more easier done then typed, Here's a very vague explanation on the concept of this:
I call this a priority system. Within this system (event) each battle participant that is active (as in not dead or etc..) is assigned a variable that is set to 1. This variable is called "Priority." The event then sets another variable to one of the participants SPD stat and then compares it to someone else SPD; one by one. If it is higher the event will add 1 to it's characters priority. Once it is done it moves on to the next participant and repeats this process. Eventually (in your situation specifically) you should have up to 9 variables each with a different value between 1-9.
All you would have to do now is check who has the 9 variable/priority first and let them do their turn. Then 8, Then 7, then 6, and so on all in one event.
Unfortunately there is a problem. What if 2 participants have the same speed? Won't they also end up with the same priority, thus doing their turns at the same time? Well, yes and no. It all determines on what the event checks first. If monster #1 and 3 had the same speed/priority, and you let the event check monster #3 first before monster #1, monster #3 will ALWAYS go first. If you want to create an additional priority system for situations like these then by all means go right ahead. I generally just let the event always check my heroes first before the monsters and be done with it.
Erh.. yeah. For a visual representation of what I mean you can open my game with your 2k3 program, open up the map called Kastelahn Desert(OLD CBS), and search for an event called "Priority" and study it.
If you still don't understand, I'll create a detailed tut for you.
I call this a priority system. Within this system (event) each battle participant that is active (as in not dead or etc..) is assigned a variable that is set to 1. This variable is called "Priority." The event then sets another variable to one of the participants SPD stat and then compares it to someone else SPD; one by one. If it is higher the event will add 1 to it's characters priority. Once it is done it moves on to the next participant and repeats this process. Eventually (in your situation specifically) you should have up to 9 variables each with a different value between 1-9.
All you would have to do now is check who has the 9 variable/priority first and let them do their turn. Then 8, Then 7, then 6, and so on all in one event.
Unfortunately there is a problem. What if 2 participants have the same speed? Won't they also end up with the same priority, thus doing their turns at the same time? Well, yes and no. It all determines on what the event checks first. If monster #1 and 3 had the same speed/priority, and you let the event check monster #3 first before monster #1, monster #3 will ALWAYS go first. If you want to create an additional priority system for situations like these then by all means go right ahead. I generally just let the event always check my heroes first before the monsters and be done with it.
Erh.. yeah. For a visual representation of what I mean you can open my game with your 2k3 program, open up the map called Kastelahn Desert(OLD CBS), and search for an event called "Priority" and study it.
If you still don't understand, I'll create a detailed tut for you.













