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ROWAN'S PROFILE

I'm just a guy interested in making an RPG. I started using RPG Maker way back in RM2k days. My first game was wiped out when my old CPU crashed so yeah.. I decided to make a new one and have been working on it ever since. I mostly enjoy lurking around the RMN forums but I've decided to become more active in the community. I can be a smart-ass at times, but I'm generally an easy going friendly dude.

P.S: Oh yeah, I'm gay (seriously)
Gran Yggdra
A long-haul truck driver from the country stumbles upon a military conspiracy of turning people into dragons and through a mishap ends up turning into one himself.

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MIDI or MP3?

Just checked it again and I forgot to remove all the MP3's that I just put in there just to listen to lol. Updated MIDI folder size :P

Screenshot Sesame Street (40th Anniversary Edition)

post=107988
Nessiah that is not rm2k3 because you forgot two major things, that game displays more than one battle animation at once, which rm2k3 clearly cannot.

No it doesn't. There was only one battle animation throughout. If you look closely, specifically at parts like 2:09-2:16, a new battle animation cuts off the old one, which RM2k3 DOES do. The author adds to the illusion of multiple battle animations by making the animation itself like 4-5 frames.

post=107988
Second, rm2k3 uses a grid based movement system. The movement follows squares.
Look at the main character, shes moving in ways that just can't be done in rm2k3. That movement is way too precise for rm2k3's capabilities. Even me and azn chipmunk working together couldn't create that using rm2k3.

I can definitely see where you're coming from with this particular point. (Especially at 1:38-1:45 WTF? lolz). However, by examining the video closely, I'm going to have to say that the hero herself is entirely picture based. What adds evidence to my claim is her movement in the water. The author used transparency on the lower half of the picture making it look like shes walking in water.

post=107988
And also thats showing every monster moving in 8-directions, come on Nessiah, if that can be done in rm2k3 then I need to know rite nao!

This can easily be done by giving monsters detailed movement AI. The author added movement speed changes and jumps within that AI. Based on what's seen in the video, unlike the hero's movement, the monsters movement was entirely square to square, thus making them regular character sets not pictures.

post=107988
And if that is a rm2k3 game then that would mean this game would have to be using all pictures for everything, even the trees.....Everything.....

wouldn't that produce a little lag? Just a little?

The trees, not the stumps, are pictures. If you have a decent enough CPU, and utilize your events properly, you can easily avoid lag with pictures no matter how many you have on the map at one time.

P.S. and off-topic:: Requesting music in that vid plz :P.

RM RPGs...you have beaten

RM Games I've beaten:
Legion Saga 2
Legion Saga 3
Romancing Walker
Final Fantasy: Endless Nova

RM Demos I've beaten:
Muse
Neo Lescia
Eternal Star
Ascendence
Kindred Saga
Forever's End
Carpe Diem: The Living Flame

RM Games I've played (but lost interest):
U.S.G
-Razor-
Alter Aila 1
Ara Fell
Sore Losers
Umbral Crystal
Demon Legacy
Legend of the Philosopher Stone
A Blurred Line
Balmung Cycle
Legacies of Dondoran
Rise of the Third Power
Chimera Report

There are more but I forgot the name of it.

Gran Yggdra

Thanks again for the subscription :)

porttown.png

It's the color; too much dark blue and not enough contrast/detail. It looked like stars when I first glanced at it. Everything else is peachy-keen though.

porttown.png

I agree with Tardis. The water looks off a bit to me.

CBS Feedback

Thank you! VERY much appreciated feedback! I'm recoding the speed of the battle as I type; I also felt it was on the slow side a bit. Wasn't sure though. Thanks again!

If anyone else feel there is something wrong or something needs to be improved, feel free to post.

What Videogames Are You Playing Right Now?

Blazblue
Tekken 6
And replaying Wild Arms 3. Lovely music, and some of the best puzzles I've seen yet in an RPG. I just hate the world map radar system in this game.

How long have you been working on your game?

I've started on mine way back in my Junior year in High School. So about 3-4 years. My own standards and expectations evolved, and so did my laziness. Not accounting the periods where I was on hiatus, I would say I've worked on this game for about 11months.

Changes You Can Expect For The Next Demo

I wouldn't mind beta testing :P. You can hit me up at DraikRoan@Rock.com or AIM (Sano dragon ichi) if I'm on.