SAYA'S PROFILE
Saya
30
Saya likes to draw and play video games. =w=
Search
Filter
FuzzyPickles.jpg
Bunch of simple Frankensprites and Recolors
No problem. It was nice to help out a community member. Maybe I'll upload a frankenspriting tutorial one of these days.
Good luck on your project. Let me know if you need anything else.
Good luck on your project. Let me know if you need anything else.
Bunch of simple Frankensprites and Recolors

And... that lolita one WAS a complicated request.

Now, if only I could make a request for someone to write my physics essay for me...
Bunch of simple Frankensprites and Recolors
Bunch of simple Frankensprites and Recolors
Say it with me, "we love you Saya!"
I might do the rest for you sometime soon, I have an essay to write.

I might do the rest for you sometime soon, I have an essay to write.
The unbeatable battle.
...Plunges.
Plunges were horrible in The Way. They were so horrible that I turned Plunge Cheat on the whole time after episode 1. Why were they horrible? It wasn't the system-- it was because I lost the first three, which were totally unwinnable anyways. The experience was so traumatizing that I never picked up plunges ever again.
So. If you have some sort of quirky minigame... make sure it's winnable the first time around, or the player isn't going to stick around.
I feel that unwinnable battles however, are okay if
1.)you get owned so quickly its painless (a la Golden Sun Saturos and Menardi the VERY first time)
2.)you can steal awesome items from them (a la Beatrix FFIX) while not being compelled to waste your own, not taking too much damage
3.)you have to survive X number of turns before you get help (Zuu FFX)
4.)it's plot related AND obeys one of the ones mentioned previously
5.)it's actually winnable (Daxinger from Vacant Sky)
6.)it's avoidable (Daxinger from Vacant Sky)
...Which is pretty much what everyone else has just stated.
Plunges were horrible in The Way. They were so horrible that I turned Plunge Cheat on the whole time after episode 1. Why were they horrible? It wasn't the system-- it was because I lost the first three, which were totally unwinnable anyways. The experience was so traumatizing that I never picked up plunges ever again.
So. If you have some sort of quirky minigame... make sure it's winnable the first time around, or the player isn't going to stick around.
I feel that unwinnable battles however, are okay if
1.)you get owned so quickly its painless (a la Golden Sun Saturos and Menardi the VERY first time)
2.)you can steal awesome items from them (a la Beatrix FFIX) while not being compelled to waste your own, not taking too much damage
3.)you have to survive X number of turns before you get help (Zuu FFX)
4.)it's plot related AND obeys one of the ones mentioned previously
5.)it's actually winnable (Daxinger from Vacant Sky)
6.)it's avoidable (Daxinger from Vacant Sky)
...Which is pretty much what everyone else has just stated.
What RMN game are you playing now?
I just finished The Way, if that counts.
Honestly though, I don't really see why it's on the top ten games on people's lists. It seemed very... cliche to me. Maybe that's not the right word. Don't get me wrong, some characters were really cool (Scatha), but I never really warmed up to Rhue as a protagonist. Not to mention losing the first three plunges was so scarring I just turned plunge cheat on for the rest of the game...
It's a good game, but it has its issues.
Honestly though, I don't really see why it's on the top ten games on people's lists. It seemed very... cliche to me. Maybe that's not the right word. Don't get me wrong, some characters were really cool (Scatha), but I never really warmed up to Rhue as a protagonist. Not to mention losing the first three plunges was so scarring I just turned plunge cheat on for the rest of the game...
It's a good game, but it has its issues.















