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Tod ~ Birth Of Conscienc...
A game about a Rooster wielding a Scythe and killing a Cat.

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[RMVX] Need help disallowing the Player to remove Weapon (Barehanded)

Basically, I want to remove the ability to go Barehanded. However I still want to go naked for the armor.
I tried to look for myself in the script, if I could remove the option to select the empty space, but I couldn't find anything.

Is there perchance a tiny script for a problem like this? Or is it even possible?

[RMVX] Halve/Double Damage after Damage Calculation via State

I didn't really know where to post this, so hopefully I'm correct in assuming I can ask for this here. If not, I apologize in advance.

I have countlessly tried to make my buffs/debuffs be consistent and reliable, but due to the way damage calculation works with percentage based states that simply increase or decrease the stats, it just isn't as enjoyable as a simple halve/double damage if a state is applied (Just like in Final Fantasy the magic Shell and Protect basically).

Now I know the VX engine is as old as Time itself, but I am asking if anyone has any insight on a script that can provide me with just that, so I can tinker with it. Or if someone would be willing to work on one, should there be no such script around.

[RMVX] Looking for dead RMVX Scripters... I hope not all are actually dead

I always have tremendous Trouble whenever I add new scripts and try to adjust them for other scripts and sometimes I can't find any solution for compatibility at all. That's why I kinda wanna ask somebody who's still around the RGSS2 group (if any) to help me out full Time. I'll go as far as paying you too, if you are interested and will go ham with it, if it's really that complicated.
Though be warned, you probably won't be doing much, since A: I will try to solve this Problem on my own sometimes and B: there aren't many issues I have, though they do stress me out sometimes and I just drop the ball on some of them.

The Game(s) in particular you will be scripting for is this/(these) one(s): https://rpgmaker.net/games/9346/
https://rpgmaker.net/games/9639/

I would be SO glad if a Scripting Knight with long Blonde Hair will come to my rescue!

[RMVX] can't dup NilClass

I have an error occuring whenever an enemy uses a skill. I use Tankentai for my battlesystem and what I have noted, is that the error appears right before the damage calculation/ pop up damage (Number Images)/ *target being killed
* meaning that it might or might not have something to do with it, since it always seems like it's getting triggered when someone is about to die.

This is the error:


This is where the error leads me to:


I tried asking good ol' google, but my brain couldn't comprehend some of these answers.

Here's the script in full 2 Parts:
https://pastebin.com/WssZiKEU
https://pastebin.com/Qy5wnrkm

The Error leads me to the first Part

[RMVX] Tankentai compatibility problem with another script.

I know Tankentai is rather a pretty messy script and has some flaws in regards to compatibility. But i would like to find out the solution to this, because i think it would make my game more fun and different from others and yadayada...

The Problem i have is the manipulation/charm State, made by Logan Forrest, script doesn't really work with Tankentai... i know, what a shocker!

Here are the problems that i found:
If you control an enemy, you can get access to these three options: Skills, Skip Turn and Release.
I have a problem with all three of these.
Basically skills is the normal attack from the Player, rather than the creature attacking itself, and it doesn't even show up a list of skills, it's just a regular attack. Skip Turn gives me an argument error. And Release straight up doesn't work.
Also, if the person controlling the enemy dies and get's resurrected it's still controlling the enemy.

I know that may be a lot of work, but i'm willing to give everything for this!

Hello, i'm that one guy nobody cares/knows about

So i made a game once...
Pretty terrible, i might say.
Made another...
Gosh, this one is even more disgusting.
Then came the third one...
Meh! It's ok i guess.

And now i'm back to game 1 to make sure all my games are at least at the level of my third.

Guess what you guys, i'm still using VX!
"VX... ace?"
No you dumbo! Still the original VX!

I just can't get into Ace. (or MV for that matter) So i might find NO help at all whatsoever on that rusty Graveyard.
But if i won't even try, then i will never get around to getting a few decent games out.

Anyway, hi! I'm Shin!
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