SHORTSTAR'S PROFILE

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How you deal with getting worse at something?

Yeah the solution is to take it slow. Its like all game devs, once you get working, you want bigger and better things from yourself and your games.

What makes a game worth making?

What makes a game worth making? A cure for your own boredom or the thought that it can turn a profit.

Toby's Kickstarter

When is it *good* to abandon a project?

When you lose drive to do it.

TMNT Trailer

author=pianotm
TURTLES DON'T HAVE TEETH; THEY HAVE BEAKS!!!!!


Humans do. These things look pretty human.

How do you hand-hold the player?

Eh Minecraft and Terraria are building games. I just couldn't get into Terraria unless my friends were playing. Then the game is great. But what isn't great with your friends?

GTA holds your hand by having you do simple things. Go here and pick someone up then go here. Saint's Row 3 has tutorial levels.

Accepting Criticism

author=SnowOwl
author=ShortStar
If you don't make a game you yourself enjoy, why would anyone else enjoy it?
Blaha blaha about not enjoying making games.
Criticism doesn't matter, do what you want.

You are not making any sense.
Anyway, I think the general consensus is that it does matter.
I've learnt alot of stuff from feedback provided on my games, and if I ignored all of it I am almost certain that my games would be pretty darn boring for everyone involved. I think you have the wrong mindset if you believe that listening to others is always a bad idea.


I don't accept your criticism.

TMNT Trailer

It looks awful. I thought they could get a lot of mileage out of the last animated movie.

Its a Michael Bay movie, he can do what the fuck he wants. Think explosions or everything that $150 million could buy. Imagine if Tim Burton made it.

Accepting Criticism

If you don't make a game you yourself enjoy, why would anyone else enjoy it?

Then you get into corporate stuff. Like I have arguments with my boss that something sucks and he tells me, yeah just do what makes money. I still does exactly what he tells me knowing full well its awful, but hey its what makes money. Then people tell us how awful it is and ask us to change it, but nope. Oh well. That's work, its about money.

I'm also reminded of interviews with people that write movies and direct movies for Fox. How the Fox execs tell them, it doesn't need to be good. Its all about the name 'Wolverine' or 'Aliens' that will make us money. Take for instance all of the Final Fantasy games out there that people say are awful or too linear. Yeah, but they sell a lot of copies and fan games get a lot of downloads.

Criticism doesn't matter, do what you want.

Accepting Criticism

Yeah Internet reviews seem to be.... who has the best insults about a game. Who can make themselves famous. Polygon comes to mind for always making themselves famous amongst a sea of Youtubers.