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Guess the Game!!!

Delaware St. John Vol.1: The Curse of Midnight Manor :P

STEPPING IT UP: Status Effects v2

author=suzuricho link=topic=2491.msg46228#msg46228 date=1227278035
author=SuicideAngel link=topic=2491.msg46093#msg46093 date=1227207782
lol Yeah, that's what gave me teh idea aprilschild XD
I think it'd be a pretty interesting RPG status effect too tho, don't you?
On another M:tG Note...

Wither: Character loses Str/Def/Agi/MDef/ect. a little every turn.

Is that like the aging in FFV?
Not sure - never played FFV =/

STEPPING IT UP: Status Effects v2

lol Yeah, that's what gave me teh idea aprilschild XD
I think it'd be a pretty interesting RPG status effect too tho, don't you?
On another M:tG Note...

Wither: Character loses Str/Def/Agi/MDef/ect. a little every turn.

Xbox 360 question

Most people get an additional cooling fan attatchment to help with the overheating - tell your friend to try that if overheating is really the issue.

Guess the Game!!!

Call of Duty 3?
I don't play Shooters too often >_<

STEPPING IT UP: Status Effects v2

Phasing: Alternate between in-combat (able to attack & be attacked) and out of combat every turn.
Fear: Cannot attack Dark Element creatures
Revere: Cannot attck Light Elelment creatures.
Hydrophobic: Cannot attack water element creatures.
Pyrophobic: cannot attack fire element creatures.
And so on liek that I suppose lol

Guess the Game!!!

Kings of Europe 2?
Random guessing based on linknames ftw lol

How you found RMN

The other RM forum I was on died, so I came here.

Relations with The Gender of Your Preference

Confusing in the wording, but I sympathize Rasta

What annoys you in a game?

-Lack of REAL save ponts. I've seen only 1 RPG like this (Swordcraft Stories or something like that), but it really upset me cuz it was an otherwise awesome game! It had a Majora's Mask style of save point, but when you died, it was Game Over.

-Completely Random Points for Advancement. Kinda hard to desribe, but teh best example is in Silent hill 2 where you had to go to a trailer to read a note to tell you to go to a bar, where you would find a map that would tell you where to go. But no one tells you where the trailer is, or indeed, that you need to go there. My very first play of SH2, I was wandering for hours trying to figure out wth I needed to do.

-Lack of camera control/Bad camera control.

-Random Plot 360s. This is mostly a problem with Indigo Prophecy, but I'm sure other games have done it too. I'm gunna rant on it a minute but there's spoilers so...
It starts off nice enough - You've been mindjacked and killed a man and are now on the run from the law while trying to figure out what made you murder him. It's all very well done, making the player question almost every point of teh game. But about halfway through the game, it completely abandons any subtlty it had. It gives the main character superpowers, and introduces Ancient cults whose objectives include total world domination.

That is not the Kind of storytelling that I enjoy. There needs to be reasoning for actions! >_<