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SUPERSTROKE'S PROFILE

I make games.
You should be doing the same, stop reading this.
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Words are for meaning: once there is meaning, one can forget the words.

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M.O.N.D.A.Y.Z.: THE END OF EVERYONE AND EVERYTHING (I FEEL FINE), GET UP AND JAM JABRONI! (A Chain Game Project)

I'd be interested too, but first, (if you could add this to your FAQ) what's really the scope of the game? How long will it be in the making? And how long do you suppose the game would last for the player? Also nice choice for the song.

Amort Review

Yea I generally agree with the opinion in this review.

RETROMANIA!

Ah damn, that's a shame zds, your game looks delightful :(

RETROMANIA!

To the two posters above me: Looking good! :D

Amort Review

Yea story and pacing was what bothered us the most too. Pretty much all the game was made in a week and from the church onwards was done in the last two days so it was a little rushed :/

RETROMANIA!

Finished my entry, I'm pretty sure I used up less than 10 hours but it could be 11, 12... Oh well.

Custom shitty MIDI music by me, but the graphics are shamelessly stolen from the Great Momeka and the Venerable Sated.

The whole thing was semi improvised, but it was a lot of fun.
Let me know if there's a game breaking bug I'll at least correct but it should be more or less ok.

Trying to remember a RM2K3 game

It sounds like you may be talking of Aedemphia. It totally had the music creator leave and take all his music with him (he was being paid).

The game was not cancelled and is still in active development. The community stepped up to provide a OST.

http://www.aedemphia-rpg.net

You should be able to tell if it was that one, it sounds like it could be with the whole music creator anecdote and the complex animated cinematics.

Amort

To the anonymous poster above me:

Yea the guard portion is tricky, one was too easy and two were too hard and we had like 2 hours left (or so we thought) to submit the game so we just scaled as we could.

I will also add that although this is a product made out of love, the entire thing was definitely rushed. Two weeks ago we had nothing done (maybe like vague ideas, 2-3 songs and some colored graphics that weren't in the final product), so yes sorry some parts felt rushed, most of the game was made during April 27-30.

Glad you still enjoyed, and let's hope other people will too.

McBacon Jam 4

We uploaded a better version with fixed dialogues that somehow didn't make it in the final game. (damn you gogol drive!)

We suggest getting the official download from our page (1.01).

McBacon Jam 4

Yea piano very odd.
I guess it's possible if
You don't break heirloom with postman and consume it later instead...

I can't even fathom a scenario where that was possible, we should hardcode it later nonetheless.