THENECROMANCER'S PROFILE
TheNecromancer
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RMN sucks
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Winterruption
kentona's Cooler Caterpillar System
I had to add a quick caterpillar system and this worked perfectly first try. Still getting use out of this old thing.
Also, the comments discussion is classic earlyRMN-era stuff heh
Also, the comments discussion is classic earlyRMN-era stuff heh
Winterruption
author=Craze
link, so that and whatever caves are gonna be the whole game? seems interesting. i'll def try it
I should have said 2 main overworld maps, similar to what I posted above. Plus a few smaller maps that won't have near as much detail, for caves and houses. There will be a forest that I didn't make yet and I have no idea how complex that is. Judging at how quickly that deadline is approaching, I'm guessing not very much.
Where's a slow time spell when you need one?
Action Meter: A good or bad thing?
I would rather have cooldowns than action meters/points. With cooldowns I can cycle my moves so that I'm always doing some move, just not spamming the most powerful one. If you run out of action points, then you can't do anything at all until you have more points. Usually that means 2 things. You slow down your overall rate of attack to maintain action levels, or you burn through the meter and then have a very slow pace of attack while it fills. Either one kinda sucks to me.
I would say if it's possible to do cooldowns, try both methods. Cooldowns and action points. Not at the same time, do each one to test how it plays. Of course you could do both methods, some moves have cooldown others use points.
Otherwise you'd have to just add action points and balance the game accordingly. Seems like you don't have a choice. Unless you found a way for bosses to break those combos, like invincibility frames or some kind of combo breaker that pushes the player away or something.
I would say if it's possible to do cooldowns, try both methods. Cooldowns and action points. Not at the same time, do each one to test how it plays. Of course you could do both methods, some moves have cooldown others use points.
Otherwise you'd have to just add action points and balance the game accordingly. Seems like you don't have a choice. Unless you found a way for bosses to break those combos, like invincibility frames or some kind of combo breaker that pushes the player away or something.
Winterruption

What do you guys think of the cliffs? It will make more sense when things have outlines and angles, but I think the layered cake approach effectively conveys the insane(ly cool) drawing I had to work with haha

It took about 3 hours so far on this map and it's not even done yet u.u It's a good thing we only have 2 maps. We'd never make the deadline.
Winterruption
author=Kevincalanorauthor=pianotmYup ^^Link_2112Looks like Game Maker.
^^^ What engine is that?
Still having some troubles handling it, but it's pretty good overall.
Link_2112
RIP Future suzy xD
Oh my D:
Don't let your teammate die, get a Phoenix down or somethin'. >.>
Cool. I've always wanted to learn GM to be able to make slick platforming/action stuff like that.
That photo is from the year 2082, so she's lived a long prosperous life by then.
[RM2K3] Parallax backgrounds and lag.
author=Jackarais
Thank you very much! :) I've yet to play that game, always wanted to though.
It's damn good. At first I didn't like how you can only shoot horizontal, but after a while you get used to it. The way you hunt the bad guy is inventive and I really wanna steal the idea. The maps are amazing. The graphics are amazing. The dialogue and humor is great. It's one of the best games I played in a long time. I got it on sale but would suggest it even at full price(although everything is better on sale heh)
We need more Western/cowboy RM games...
author=InfectionFiles
Argh! They never seem to be finished! :(
Life expectancy was much shorter back then.

















