THENECROMANCER'S PROFILE
TheNecromancer
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RMN sucks
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Scary Movie
UPDATE
I'm WIP's bitch
post your picture
post=207890
http://rpgmaker.net/media/content/users/7125/locker/hawaivaca.jpgPhoto shoot we did for some magazine.
its funny how a few guys have big swods and calunio looks like he's holding some kind of tiny penis thingy, complete with balls xD
what exactly is going on here??
UPDATE
now play against the computer?? what did you do before, just bang your balls against the wall?
these sort of games should just stay on your PC. seems like your just trying to increase your e-peen, i mean gamerscore.
these sort of games should just stay on your PC. seems like your just trying to increase your e-peen, i mean gamerscore.
Final Fantasy V-II: Sacred Chains
There is only one word I can use to describe this game. Messy. Mostly in the graphics, they look "dirty". Like odd shades of color and passability issues. I know its a demo, but still. In regards to the dialogue, I personally don't like how it forces pauses. Also, I couldn't change jobs. When I went into the job change screen and clicked Blackmage it just gave an error sound, and when I clicked on the Paladin it showed me the game time. Not that I'm saying your incompetent, but do you want some help? I have a feeling I know why these things are happening based on my experience with custom menus and maybe I can help make them bug-free.
Sorry if that sounds harsh, but I would like to help.
*I just opened the project in RM. I don't understand why you programmed like this. Are the events surrounding the edges of the rooms to prevent the player from walking out of the room? It doesn't make a whole lot of sense. Maybe there is reasoning behind this but at first glace it seems like this could be more efficient.
Sorry if that sounds harsh, but I would like to help.
*I just opened the project in RM. I don't understand why you programmed like this. Are the events surrounding the edges of the rooms to prevent the player from walking out of the room? It doesn't make a whole lot of sense. Maybe there is reasoning behind this but at first glace it seems like this could be more efficient.













