TRIHAN'S PROFILE

Trihan
"It's more like a big ball of wibbly wobbly...timey wimey...stuff."
3359
Sidhe Quest
When everything goes wrong, it's up to our heroes to go and do a bunch of other stuff!

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southgate.png

I actually think the colour of the floor draws the eye too much and takes away from the details. When you're playing the game I don't think you want to be focusing on the floor; not much is happening there.

RyvanelVillage.png

I would assume it's the "lowly slime" post sage visit.

Mafia: Witch Hunt

Wait, how was my death most helpful? :P

Mafia: Witch Hunt

At least I know I won't get LVP because I helped steer the villagers towards an abstainday to begin with to avoid lynching a townie.

Event script referenced a skill that does not exist

What have you changed since the last time it worked?

Event script referenced a skill that does not exist

Does this happen as soon as you hit test battle or is there a particular trigger?

Event script referenced a skill that does not exist

Are you using any custom scripts and/or events?

The grand "Trihan breaks down and asks for help" topic!

Fuck, can a mod please move this to the help requests forum? Apparently I don't know how to use forums any more.

The grand "Trihan breaks down and asks for help" topic!

Okay, so.

Some of you will know me, some of you will not. For the purposes of this topic, it's probably better if you don't, but I digress.

I've been part of the RM community since 2001, as more or less "Trihan". In 1999 I started developing my game, which was then and is still called Tundra. It's about a world that's turning to ice. I had a demo out in like 2004 which sucked balls.

Anyway, I have always prided myself on my ability to do most of the work myself. I'm a good writer, a passable spriter, and a decent musician.

However, years of apathy, perfectionism, and lack of practice have resulted in my abilities in most areas slipping somewhat, to the point where I'm no longer confident that I can complete this project on my own. It's become bigger than I am, but I still want to get it out there. I firmly believe that a majority of the community will enjoy the story I want to tell in this game.

And that's where you lot come in.

I need...basically whatever I can get. Mappers, artists, musicians, writers, sounding boards, playtesters, you name it. I'm no longer too proud to accept help where help is available, and I've realised that I'm not going to finish this game without it. I really want to finish this game.

So what can I offer as an incentive? Well, not much, really. Having started this thing in goddamn QBasic there have been more versions of Tundra than I've had hot dinners, and the majority of it exists in text files and the depths of my subconscious. I can't really show screenshots, or give you a demo.

However, I do have the bulk of the story done already, and will be more than happy to share the concept and major events with anyone who's interested in helping me out (and I'm always open to suggestions). I'll also be more than happy to give details of system/gameplay ideas I have for the purposes of determining whether you think this sounds worth the effort.

TL;DR: I've got a lot of ideas and not a lot of substance. I want to add the substance so I can focus on new ideas, and I've had enough of doing it by myself.

I hope for the sake of the limited reputation I've built up over the years that I'll get some interest in this, but if not at least I tried.

Monsters Recruting

Words Capitalised

Free