WHEELMANZERO'S PROFILE
WheelmanZero
947
Just a guy who loves rpg's. Thanks to some serious encouragement from several new friends and the community at large, I was able to complete one of my own. Game making is my favorite hobby, so you can expect more games on the way. Play on fellow gamers, play on!
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Cloud Ability Showcase
Finishing Touch is jaw dropping. How did you even do that? Let's give the test dummy a big round of applause for living long enough for us to see all Cloud's moves. I have to agree with dasgibtesnet, Golbez is the man.
Game Manual
For new DLC, might I suggest the ability to change Violet's hair color to something other than violent for a mere 20 dollars?
Game Manual
Omnislash.png
Wooden Road
You made the final boss stronger? Are you insane? No wait, let me answer my own question. You're not insane, you're just extremely sadistic. I'm sure you woke up one day and thought to yourself; "You know what? I'm going to take Skyrim and Dark Souls and mash them together into an rpg with lots of wood."
A Merry Christmas to All!
Umbral Soul
Thank you for your thank you! The I made this was because I wanted there to be more villain games in the world as well. Maybe if I'm lucky, it'll help motivate someone to make their own. Thanks for the kind words, it was a boatload of work, but it was definitely worth it.
Umbral Soul Review
I can't even...
At this point I feel like I should copy/paste all the joy, gratitude, excitement, and sheer disbelief I expressed in the other reviews into this one, because my feelings haven't changed. Well actually that isn't quite right, with each review I come closer to having a heart attack and dropping dead on the spot, but I'm actually getting pretty used to that. Wait, is that a bad thing? As embarrassing as it is to admit, I just spent the last 5 minutes dancing with joy. Badly, in case you were curious. I can't do the moonwalk yet, but I can do a mean robot.
Phew, I'm relieved you didn't run into any glitches, though there are definitely some still lingering in the current version. They show up only if you take very specific actions in certain situations though, so at least there's that. Still, any bug is a bad bug, so they've been zapped for the next version.
I do dabble a little in art, though I've never tried anything on a computer. I wish I could draw up some snazzy pics of key moments like you said, but I'm afraid I don't have the practice or know-how. For the time being I'll have to stick to frankensteining pre-existing art.
Ah yes, the alternate ending angle. Trust me, I was tempted to take that route until I realized it would mess things up for the sequel. The story needed to be linear in some aspects in order to have things line up properly with the next game. Still, I love alternate endings myself, so maybe I'll make a game in the far future that features them. The far, far future.
I'm overjoyed that you enjoyed the various characters, it was a lot of fun writing up their various stories. I was trying not to bog down the gameplay with too much story, but there was still a lot of story I wanted to tell, so I turned them into scenarios. The ultimate edition will feature even more story and scenarios, so I hope you'll join me for that.
Whoops, I ended up saving the "thank you" for the last paragraph. Guess I must be losing my touch. Thanks for playing and sharing your thoughts, you just made a great day even better!
At this point I feel like I should copy/paste all the joy, gratitude, excitement, and sheer disbelief I expressed in the other reviews into this one, because my feelings haven't changed. Well actually that isn't quite right, with each review I come closer to having a heart attack and dropping dead on the spot, but I'm actually getting pretty used to that. Wait, is that a bad thing? As embarrassing as it is to admit, I just spent the last 5 minutes dancing with joy. Badly, in case you were curious. I can't do the moonwalk yet, but I can do a mean robot.
Phew, I'm relieved you didn't run into any glitches, though there are definitely some still lingering in the current version. They show up only if you take very specific actions in certain situations though, so at least there's that. Still, any bug is a bad bug, so they've been zapped for the next version.
I do dabble a little in art, though I've never tried anything on a computer. I wish I could draw up some snazzy pics of key moments like you said, but I'm afraid I don't have the practice or know-how. For the time being I'll have to stick to frankensteining pre-existing art.
Ah yes, the alternate ending angle. Trust me, I was tempted to take that route until I realized it would mess things up for the sequel. The story needed to be linear in some aspects in order to have things line up properly with the next game. Still, I love alternate endings myself, so maybe I'll make a game in the far future that features them. The far, far future.
I'm overjoyed that you enjoyed the various characters, it was a lot of fun writing up their various stories. I was trying not to bog down the gameplay with too much story, but there was still a lot of story I wanted to tell, so I turned them into scenarios. The ultimate edition will feature even more story and scenarios, so I hope you'll join me for that.
Whoops, I ended up saving the "thank you" for the last paragraph. Guess I must be losing my touch. Thanks for playing and sharing your thoughts, you just made a great day even better!













