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Gradius X: A Space Odyssey (2018)
Sozora's Labyrinth
Any random person looking at this game would see it for what it is and probably wouldn't even know what Touhou is let alone the characters. The full size artwork looks weird, but the sprites are leagues better.
Zero Base
RPG 20XX Engine
Could be, don't forget that this is a new world with a new set of bugs. This means they must be found and eliminated. Forget every single old bug ever existed because this isn't some patch.
RPG 20XX Engine
RPG 20XX Engine
"There's the possibility of enemy idle animations."
Actually, the enemies will be as capable of movement as the standard battle chars. You'll get to set all their frames and stuff under Animations 2 if you want to.
"Map tree break immunity (I think)"
The map tree breaking thingy is the editor.
"That would likely also require a change to the editor. (To add the command to each particular hero.) -- unless WC has some awesome workaround in mind (which s/he very well may, but I'd say is a bit beyond the scope of this project)."
I'll have to see if there's already a built in way for battle commands to use common events and/or global battle events. Then you can implement whatever you feel like.
Actually, the enemies will be as capable of movement as the standard battle chars. You'll get to set all their frames and stuff under Animations 2 if you want to.
"Map tree break immunity (I think)"
The map tree breaking thingy is the editor.
"That would likely also require a change to the editor. (To add the command to each particular hero.) -- unless WC has some awesome workaround in mind (which s/he very well may, but I'd say is a bit beyond the scope of this project)."
I'll have to see if there's already a built in way for battle commands to use common events and/or global battle events. Then you can implement whatever you feel like.
RPG 20XX Engine
I mean, what bugs does it fix present in the original program? Like, in the features it says "Fixes the hit list of bugs and annoyances with the original engine". Give me some examples.
I've been meaning to re-word that. I'm writing this from scratch, so there are no bugs for me to fix. Bugs that no longer exist do not need to be fixed. This is not a patch.
If you were to start writing an RPG engine from scratch, you can say for sure that every single bug in RPG Maker 2003 ever no longer exists in your project.
But, now there will be an entire new world of bugs. Bugs that will be my fault and mine to fix.
I'll definitely write some tutorials later once this is over to get people to see some example combinations of features.
@dragonheartman
Yeah, any bugs in the original program are useless to report to me since they are bugs that simple don't exist in my engine (unless I manage to screw up as badly as Emptybrain). What this fixes, or simply does better, is have a battle system that acts a better way. Broken agility, for example, was intended by the developers and therefore something you should report.
RPG 20XX Engine
How are things coming along, anyway?
I'm still in finals. I should be all set after this week though.
Arggh, it won't work for me. Basically it says its missing a whole bunch of sound effects.
It only looks in a few places for the RTP path, check to see that you didn't install the RTP to a weird place. Later, I'll add the actual environment variable instead for the RTPs. Ensure that you are using a non-modified editor. Ensure that the sounds really are in the correct folders and that RPG_RT.exe also does not tell you they are missing.
Also, is there a list of bugs/stuff this fixes?
Because this is not a patch and me writing something from scratch, it's easier to express in terms of what is implemented so far. It has its own world of bugs for me to fix. The only difference is that I'm actually going to attempt to fix the bugs that appear as opposed to just let it sit there and annoy people.
RPG 20XX Engine
Neither is waiting for a download
You didn't notice the download button up there is lit? It also points to the latest version which can change pretty fast.
Because I can suddenly update the download at any time, it's better to have all the information inside.
I mean, can't you just make a very basic bullet list of what this engine is going to do in VERY VERY layman terms?
The instruction booklet is inside the download.














