ALTEREGO'S PROFILE

"It's hard to find the balance when you are in love.
You're lost in the middle cause you have to decide between mind & heart."

― Enigma

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REMOTHERED

Whoa! Whoa! What? I don't even... Man, this looks awesome! I've never been a fan of the Clock Tower series (or horror games in general), but seeing this level of craft in a rm game is very inspirational and truly worthy of praise and support. ...Also, subbed! =)

Forever's End

I've seen this problem happen on many games before. And it seems to be PowerMode's fault all the time. Get rid of it. =P

The RMN Chain Game

Why is this game purple, you guys? If it's about food (weird) shouldn't it make use of warm colors instead of cold ones? Just saying...

Edit: Hehe~ Ok then. =P

RPG 20XX Engine

It probably has been asked already, but... Custom death animations for foes?

This would be cool if possible, but I could settle for something else, like not letting the battle automatically end when you kill all foes before all battle events are executed, this way it would be easier to do something like "when enemy 1 Hp reaches 0 play death animation over enemy 1" ...Well, at least I guess so.

RPG 20XX Engine

This is looking really sweet! Finally after so many years someone is doing what we all have always wanted, thanks WolfCoder! ...now I can't really remember many things that I would like to be fixed besides the one already mentioned, but something that would be cool as well is being able to 'detect' specific status on both the enemy and the player with simple fork conditions in the default battle system.

Aaand, I'll try to think up some more, but in the mean time I wish you the best of luck with this.

Adela Isra: The Butterfly Paradox

This is awesome! menus, mapping, battles, art, everything looks pretty swell...
I hope to be able to play this soon.

Heh; The jealousy kinda makes me want to switch to VX.
Anyway, keep up the good job!