ALTEREGO'S PROFILE

"It's hard to find the balance when you are in love.
You're lost in the middle cause you have to decide between mind & heart."

― Enigma

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Illusions of Loyalty Review

Hey, cool review format! If I were to write reviews and weren't so damn lazy, my reviews would probably look kinda like this... I don't agree with everything you say, though, and the adding/subtracting of points feels rather arbitrary at times. But it's a very nice effort on your part to write a review that attempts to be as thorough as a review should be. =)

Just one question: Why are graphics only worth 10% of the score when everything else is worth 30%? That seems a bit biased. =/

Deleted Review

Tiny misunderstanding there. =P I was referring to Corfaisus' review, not Cashmere's. All said and done, I'm cool with Cashmere's review.

Also, I agree, there's not "right" and "wrong", but there's "better" and "worse". All I want is for people to do better and not just settle for the "minimum requirements". Specially because, we're not (just) "laymen", we're (also) "developers". We understand what's behind creating a game. So I don't get why some people insist on putting on a "casual gamer" persona to write reviews. =/

Deleted Review

Yeah, this review looks bad. But really, I don't think it's any more biased than the other review that gives the game a poor score, fails to address its merits, and was born from a sentiment of "Screw this, I'm jumping in". So if this one gets what it's essentially an ultimatum and some kind of action is taken because of it, I feel that same fate should be shared by the other review...

Frankly, I just think it's sad this happens everytime. Rather than to find common ground as a community, people run off to write their own one-sided reviews, because, two wrongs make a right or something. I don't know. You guys are weird.

Greetings from RMtopia! Review

Haha! Funny story that. I wanted (and still want) to learn to use other programs, like GameMaker, Construct, etc. And is like, if you want to learn how to drive Manual, but someone gifts you an Automatic car, obviously you're not gonna bother to learn anymore. xD So I declined... The only thing I regret is that thus far my only attempts at learning to use those programs can be reduced to me watching a couple of YouTube tutorials and then proceed to rock back and forth in confusion. -_-

But hey, if I really, really need the full version of Ace to make this game, I can always win another contest. ;D

Greetings from RMtopia! Review

Thanks for the review! ...Yeah, the gameplay kinda fell flat on its face, didn't it? xD I've been working on fixing some of the issue you bring up here, like making the skills more 'creative' and stuff. For example, I introduced a skill for the Engineers that gets stronger the more you use it. Also, I corrected a mistake I made regarding the weapons debuff rate because I didn't understand what exactly that option did - In general buffs/debuffs and statuses will play a slightly more prominent role.

I've also changed the way the 'dungeons' work. They're no longer just horizontal paths... You probably figured why I made them that way. xD But I guess a little "exploreishun" can't hurt. So now the dungeons are a small two dimensional areas, and the radar actually works like a radar, beeping as you get close to the dreamboat pieces and other buried treasures.

I was planning on uploading a fixed version this week, but I decided to go an extra mile and fix some details about the story too. As well as amke my own battle animations... I hope I don't regret the latter descicion. xP

Greetings from RMtopia! Review

Oh, hey, thanks for the review! ...and for the 4 star score. Which may be too high for the game right now, but hopefully one day the full version will deserve it. >_>;

Anyway, regarding the "writting" xD English is not my first language and I still mess up a lot of words. Oddly enough, I always mistake what words have double letters in them or not. =/ ...I usually have Microsoft Word open or I use Google to look up entire phrases and whatnot, but that day I was in automatic. Yes, all the cut-scenes of the game were made in a single sitting. xD

Anyway, I'm currently working on polishing all the rough edges of this little experiment. Once I'm done, I hope you give it another try. =)

Armored Review

Funny thing that about the sunglasses. That went totally over my head too... And here I was thinking the darkness was a bug. =P

Depression Review

I haven't heard from anyone actually getting it, though.

I got it, and I'm sure I mentioned it somewhere. =B I liked the ending. The message displayed in it, despite its simplicity, is probably the singlest, most poignant thing about the entire game. It almost gives meaning to all the dying the player has to endure... Too bad you have to be a psychic to get it in your first try. Or by the time the players decipher the intricate steps they have to take in order to get it, I'm sure the game would have long overstayed its welcome in their eyes. *cough*badgamedesign*cough* =)

Pom Gets Wi-Fi Review

Except that those games are intellectually charming, whereas this game get's it's "charm" by using retarded meme talk. Big difference.

I don't know. This game has it's moments too. Besides the ending, my favorite part is when you have to collect stuff from other dogs. That's a very subtle, yet painfully literal way of showing that in order to overcome obstacles in life you need the help of those around you. Sure, it's no life-changing epiphany, but it's a nice, charming detail that complements the overarching narrative of the game. Which is something that should be taken into account when judging the writing/storytelling department of the same... I guess the real problem is that many people, both in pro or against, get too distracted by the silly humor to notice these things.

Pom Gets Wi-Fi Review

I have to admit that the format of this review is kind of clever and you make some good, albeit obvious points. But really, if you have a problem with the people who nominated this game for nearly every category, or with the Misaos system in general, or with some of the most favorable reviews for this game, just take it to them. You don't have to drag down this game's score because of that. And there's no chance in hell this deserves a 0, or .5 which is the lowest you were able to rate it. Doing so just comes across as petty, specially in light of such language like: "this game is utter trash" which goes a bit beyond simply being an "opinion".

Besides, it's a short game. There's only so much characterization and storytelling that you can cram into a 30 minutes experience, and this game did a fairly good job at it. Objectively speaking you should not judge a short game any different than some 60 hour long epic RPG, because you'd be punishing the short game in almost every way just on virtue of it being short... If you're ever so inclined to acknowledge the difference of leagues, just deduct some points away from the score that you think is fair for the game's scope, or just give an N/A in the areas you think are lacking the most, so they don't affect the score in a significant way.

...I know all of this is going in deaf ears, but it's worth a shot.