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menstrual.png
I'm not sure of that. I can't remember if I designed it to go out of sync (guess not), since I probably concluded it was simpler to do it that way instead of running multiple variables. ...Yea, it's done by a specific date range.
Many of the ideas I had for this game were either based on other stuff, or I was like "it'd be cool to add this in."
This one was heavily inspired by Slayers. Though I've never heard of any video game actually using it, it was cool that I got it to work.
http://www.youtube.com/watch?v=jERn-K3T10Q
(9:45)
Many of the ideas I had for this game were either based on other stuff, or I was like "it'd be cool to add this in."
This one was heavily inspired by Slayers. Though I've never heard of any video game actually using it, it was cool that I got it to work.
http://www.youtube.com/watch?v=jERn-K3T10Q
(9:45)
14.PNG
boogers.png
Capture.PNG
But there are areas where emptiness produces the desired effect.
A blank white room.
A black void where the emptiness is designed to create a scary feeling.
A meadow within a forest (but there, only the center is empty, the outskirts must have plenty going on for contrast).
Something completely alien to human experience like another dimension (if it's Heaven, this technically counts. But here, you could use parallax or similar to make it even more spacious. Something like having cloud islands, than pure emptiness between them.)
A blank white room.
A black void where the emptiness is designed to create a scary feeling.
A meadow within a forest (but there, only the center is empty, the outskirts must have plenty going on for contrast).
Something completely alien to human experience like another dimension (if it's Heaven, this technically counts. But here, you could use parallax or similar to make it even more spacious. Something like having cloud islands, than pure emptiness between them.)
shadow1.png
Lemme explain something to everyone. Alot of people say "your mother and I" when it doesn't work, but this IS when it works.
Break the sentence up.
Today me will go for a journey. (I)
Today your mother will go for a journey. (your mother)
Be good to your sister and I.
(Wrong, even though stupid grammar teachers may tell you differently)
Be good to I. (see? it's wrong)
Be good to your sister.
Break the sentence up.
Today me will go for a journey. (I)
Today your mother will go for a journey. (your mother)
Be good to your sister and I.
(Wrong, even though stupid grammar teachers may tell you differently)
Be good to I. (see? it's wrong)
Be good to your sister.














