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Pocket Quest!

author=Testament
30 pictures/day and I'll do this in 100 days XD (;_;)

Not to shatter your hopes, but that's a *very* optimistic estimate.

The actual problem in a translation is the different lenght of sentences when you have limited space. A concept that needs 1 word of 7 characters in italian, may need a whole sentence that doesn't fit in a row of a baloon.

That's the exact same problem I had. I usually managed to solve it by splitting the sentences, abbreviating some of the words (e.g. Maledizione became Malediz.) and then trying to put everything together in a semi-redeable way. The problem is that most of the time the space I had *still* wasn't enough and this solution isn't optimal anyway (abbreviations looked pretty horrible most of the time).

How do you mimic a german speech in english? In italian I can add K, -en at the end of the words, etc.

You could use "zee" for "the", for instance, since that's the one of the most common pronunciation mistakes, then you can replace "c" with "k". I'm pretty sure I've seen some videogames where people were talking english in a... "german" way, but I can't recall them at the moment.

King Vegas, for example, speak half italian half english... "Cosa abbiamo here? A young signorina! welcome!"

I'd translate most of the sentences, keeping some words in italian: in this case, I'd go with "What do we have here? A young signorina! Benvenuta!"

Menagerie

The feature list sounds quite interesting, gonna try this when it gets released. As far as the graphics go - aside from the fact that I couldn't care less about how bad a game looks as long as it's got good gameplay - they look totally fine to me.

Pocket Quest!

First of all, I've got to say I'm quite happy to see a game made by a fellow italian member :P

As soon as I can find some more free time, I'll definately try this. As for the translation issue, I totally understand your pain: some years ago I was part of the Ultima 7 italian translation project and I had to translate the spellbook - 40-50 images with text fragments much shorter than yours, still it took me almost forever due to the fact that most translated spells were much longer in italian than the original ones. So, yeah, unless you can risk losing your mind pretty quickly, I'd definately go for subtitles.

Demons/Dark Souls and hard as shit games.

You don't know what "hard as shit" means until you've played Wizardry IV. That's definately the most infuriating, frustrating, "I wanna smash the keyboard against the monitor and throw what's left out of the window"-inducing game I've ever played. Definately a lesson on how not to cross the line between challengingly difficult and hideously sadistic.

Example: if you mistakingly teleported yourself into a wall (which wasn't exactly unlikely, considering that the game obviously didn't have an automap feature) you'd lose your entire party (unlike, say, M&M 4 and 5 where the spell simply wasn't cast). Permanently. Let's not even start to mention the instant death traps, the @#!%& random teleport traps, one-way passages which (if crossed) would most likely mean you'd be stuck forever, enemies that could break your weapons and armor with a single hit and so on...

Then, when you think you've seen it all, you get to Maze of Wandering. Jesus H. Christ on a trike, the Maze of Wandering... words cannot even begin to express how nightmare-inducing that dungeon level is. It's basically a 20x20 maze filled with rotator rooms (you enter in one of those and you get spit out in a random direction - considering that almost every dungeon room looked the same, you can see where this is going), one-way passages, cage rooms you couldn't escape from unless you had specific items and obviously totally pissed enemies which would try to smash you to bits while you were trying to figure out how to navigate the goddamn thing without going insane.

speech_check.PNG

It's quite interesting to see a RPG2k game with skill checks.

The Rare/Obscure RM Games Request Topic

author=SegNin
Did anybody get the last demo for the RPG Toolkit game, Draug's Resurrection?
I think the last one released was version 4.0.

Here's Google's cache for the download page:
http://webcache.googleusercontent.com/search?q=cache:kPiOhjSoQusJ:rpgmaker.net/games/3132/downloads/3980/+&cd=2&hl=en&ct=clnk&gl=us&client=firefox-a


I've got it, but can't upload it at the moment, since I'm AFH for the next few days. Why did the game get deleted, by the way? Its feature list looked so impressive...

Game Complete, entering Testing Phase...

I'd be more than happy to help you test this, since it looks very impressive.

Legacy of the Guilds

Any news on the release?

Legacy of the Guilds

author=rabitZ
I apologize if someone really was expecting this soon.
I could PM you private copies of the advanced game if you want.


I'd *really* love to test this as well, since the game sounds awesome feature-wise. I'll be sure to give you extensive feedback.
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