DRAKIYTH'S PROFILE
drakiyth
50
I am an old school gamer who loves to create bazaar projects and I specialize in themes and game play.
I have also been running the Crappy Game Reviews for over 4 years now. My old channel was hacked by somebody I used to live with and the games were removed. I have a new channel now.
Subscribe if you love watching shitty rpg maker games get reviewed. I have a staff on here but I also review a lot of games myself. I also post videos of the projects I am working on here.
www.youtube/user/drakiyth777
I have also been running the Crappy Game Reviews for over 4 years now. My old channel was hacked by somebody I used to live with and the games were removed. I have a new channel now.
Subscribe if you love watching shitty rpg maker games get reviewed. I have a staff on here but I also review a lot of games myself. I also post videos of the projects I am working on here.
www.youtube/user/drakiyth777
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RMN 4th birthday 4-hour
author=rcholbertauthor=drakiythFor some reason your game was not in the submission queue meaning there was nothing there for anyone to approve/disapprove. I found it buried in our history log. It should be active now, and will still count.
I have a game pending, rcholbert. Been almost 24 hours now.
Thanks! I appreciate it.
RMN 4th birthday 4-hour
Elements.PNG
author=Vionneta
1- Fire
2- Water
3- Bolt
4- Wind
5- Earth
6- Light
7- Dark
8- Sound
9- Chaos
10- Ice
Lmao. I don't know why I've put ice as the 10th one.
This may give you some ideas.
PHYSICAL - Swords, Axes, Maces, Shield Slams, Guns etc
BLOOD - Directly attacking the life force of enemies with blood. (drains etc)
FIRE - Fire, Lava, Heat
WATER - Cold, Moisture, Rain, Floods
AIR - Gale, Tornado, Lightning Bolts, Electricity, Static
EARTH - Quakes, Entrapment, Plants, Poisons and Diseases, Acid
LIGHT - Blinding flashes, glows, holy radiance, divine healing, divine strikes
DARK - Shadows, Unholy magics, curses, undead animating, black holes
SONIC - Booming sounds, screeching sounds (banshee calls), Musical Magic
TIME - Speeding up time, Slowing time, Aging others
ARCANE - Things that don't have any of the four elements. Arcane Bolts etc.
LAW and CHAOS are interesting. I've seen this stuff in dungeons and dragons but never really used it in a RM game.
Aftermath_Speed_Bar_Toggle_Added.png
author=InfectionFiles
Besides my utter hatred for the blockiness of the rock tiles in VX(not your fault) this is really nice!
I love how buildings and the like are in the cliff sides, cool stuff.
Yeah, it's been kinda tough to map out a post-nuclear world with these tiles. I am adding a lot of ambiance and like you noticed, houses burred in the hills the nukes caused when they went off. I'm trying my best to make it look like things are just buried and messed up bad.
I am going to be editing my own sprites too and add cars, roads and other things not shown yet. The place you wake up in is pretty desolate and in the middle of nowhere so there isn't much out there to begin with.
Aftermath_Full_Party_Vincent.png
author=Everguard
Ah, I see now. Anyway, great job! Looks fantastic :)
Thank you very much. I hope you have a fun time when the first demo is released.
author=InfectionFiles
Yeah, it's kinda strange to see 3D facesets in rpgmaker, but they definitely aren't bad, I like them actually.
Well done.
Yeah, I wanted to make sure the faces I used weren't fully realistic but realistic enough that they weren't anime. I agree with you, they do look very good. Thanks for the support, InfectionFiles.
RMN 4th birthday 4-hour
Why does it take so long for a profile to be accepted? Just curious how this works or if it's all automated. How long does this usually take?
Aftermath_Full_Party_Vincent.png
author=Everguard
This looks really nice, I love how they have 3D face graphics, and they look really realistic too! The only issue I have is that they are all the same class, with the same HP and AP. But that's just a personal issue.
The mutations your party comes with gives you cool and special abilities, but they don't define the parties' classes. Go ahead and consider the wastelander a jack of all trades class that doesn't have anything special. I plan on adding classes later on in development but not the first demo. As your party gets further in the game they will be able to learn new classes from certain people. Much like the old Aftermath game as you advanced further in.
Let's say I add a rogue class you can learn later on. Or train any of your party members to become one. That rogue also has 2 mutation lines as well.
Vampirism, Light and Dark, Rogue who back stabs? Possible later on.
Among hundreds of other combos depending on how many classes I add.
Sinfonia
This looks pretty cool, Max. I'll check it out.
EDITED:
I just got finished with it. That's some pretty trippy shit, man. Overall, this was a nice demo and the sound effects and graphics (especially for rm2k3), were excellent. I'll be sure to check out anything else you release on this if you continue with it.
Do you plan on adding any fights or is this how the game is supposed to be the whole time? Just curious.
EDITED:
I just got finished with it. That's some pretty trippy shit, man. Overall, this was a nice demo and the sound effects and graphics (especially for rm2k3), were excellent. I'll be sure to check out anything else you release on this if you continue with it.
Do you plan on adding any fights or is this how the game is supposed to be the whole time? Just curious.
Aftermath_Waste_Runner.png
author=wonderprince302
Is that supposed to be a refrence to Gollum from LOTR?
Nah, he's just a hungry, mutated, ravenous and twisted human being.













