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April game round up
comment=28860
Yeah I did have EpiQuest on my list but I noticed it didn't have a download when I wrote the thing (though shortly afterwards the new EpiQuest download was accepted). If I make one for next month I'll just have to throw it in there.
On the quotes and reviews I really like adding those. So I'm wondering if it might be better to do monthly roundups a bit after the month has passed. So that games released on the 30th of a given month would have some time to get a bit of stuff in the way of quotables :)
Of course it's always good if people use their blogs for release info too!
OK. I understand the issue with EpiQuest. That's why I mentioned human intelligence, which still is far from perfect! Regarding the quotes and review, you could always go back and add them. It would probably make sense, for example to wait until the 15th of the next month to produce this monthly list, so that the late entries would have some quotables and perhaps even a review. It is up to you, either way you wan to handle it, if you are taking charge of this. Having developers at least using their blogs for when a version of their game is submitted regardless of what type it is would be helpful. That's one thing I told ShortStar he should with his latest version, which probably another reason why you couldn't include EpiQuest. I'll work with coming up with some stats for April if you don't mind.
April game round up
Another one missing from the list, is ShortStar's EpiQuest. He actually posted a demo at the start of the month and towards the end a completed version. The most recent version is a revised one with bugs fixed. I am currently writing a review for this game.
Good show of initiative, Shinan. Especially, by hunting down those quotes and reviews, which sadly not everybody got. Unfortunately, in RMN's current form, some human intelligence is still required to come up with this list as well as VW's. Perhaps I can come up with some stats to complement these efforts.
I agree, it just makes sense. VW's job will be much easier as well, that way.
That's why it is useful as well. With EpiQuest, I count 29 total, which is almost 1 per day.
As I mentioned in my gameplay blog, given the recent torrent of releases (as well as healthy dose of 14 completed games, including 3 Dark Gaia revamps!), I probably won't be taking any gameplay requests any time soon, since I have so much to pick and chose from to play. Of course, I hope these also offer quality as well.
Good show of initiative, Shinan. Especially, by hunting down those quotes and reviews, which sadly not everybody got. Unfortunately, in RMN's current form, some human intelligence is still required to come up with this list as well as VW's. Perhaps I can come up with some stats to complement these efforts.
comment=28736
It can't hurt to have both a running list and a monthly round-up.
I agree, it just makes sense. VW's job will be much easier as well, that way.
comment=28646
I didn't realize there were so many games! Good jorb on this, Shinan.
That's why it is useful as well. With EpiQuest, I count 29 total, which is almost 1 per day.
As I mentioned in my gameplay blog, given the recent torrent of releases (as well as healthy dose of 14 completed games, including 3 Dark Gaia revamps!), I probably won't be taking any gameplay requests any time soon, since I have so much to pick and chose from to play. Of course, I hope these also offer quality as well.
edchuy's Release Something! X marks the spot! Wrap-Up
Is it just me or is this final thought directed at just me :P. (I am keeping it in mind, however, and implementing tutorials.)
Great work, edchuy!
No, it wasn't directed particularly at you, since yours was not the only release using non-default systems. In playing games not just as part of this project, I have found that fangames are the ones that most tend to gloss over this or avoid it altogether, so it was just a general comment. However, it is true that I mentioned the issue as part of my feedback. I am aware that you agreed it was a good idea of implementing the tutorials discussed.
Thanks for really taking the time to read my article!
RMN Snews - Issue #17
Sorry for some self promotion, but I noticed your newsletter lacked the link to my wrap-up:
http://rpgmaker.net/articles/270/
Also, I'm wondering why this article didn't get added to the Latest RSS ...
http://rpgmaker.net/articles/270/
Also, I'm wondering why this article didn't get added to the Latest RSS ...
edchuy's Release Something! X marks the spot! Wrap-Up
comment=266096. Deacon Batista's Antiartica trailer (http://www.youtube.com/watch?v=QXd5abzRfso&feature=player_embedded )Bobby Darin! Not Sinatra! D-X
A 3 and a half minute long video that unlike other releases shows snippets of gameplay rather a continuous sequence and is nicely set to a certain well-known Frank Sinatra standby whose title happens to be the subtitle of this game...
Oops, sorry! Got the crooners confused. I was just so sure. I just found out it was released in 1959, right around the era of the pop music which I know least about. Normally, I would check the song title in Wikipedia, which would have pointed me to the right answer! Another day, another lesson learned, I guess. Major apologies! I'll go ahead and fix that ... Thanks for pointing that out!
edchuy's Release Something! X marks the spot! Wrap-Up
edchuy's Release Something! X marks the spot! Wrap-Up
comment=26558
Awesome wrap up!
You'll be staff in no time ; )
Cheers
Thanks for your comments. That was not my goal in doing this ...
edchuy's Release Something! X marks the spot! Wrap-Up
comment=26553
Yeah 28 crits is insane dude. It is really cool that you did this. This is a good overview on the entries too!
Incidentally if you're interested in trying to make games then I think RMN has another short contest coming up this month, which is a really good way to make something short and toss ideas around or just get to grips with an engine.
Thanks a lot! I was hoping to be a little more descriptive, rather than giving a quick gloss over of the entries. Regarding making a game ... I appreciate you letting me know about the event, but I don't think I'm up to it yet. Perhaps, once I have gotten frustrated of playing games made by others and want to make my own I'll consider it.
edchuy's Release Something! X marks the spot! Wrap-Up
comment=26545
You deserve an Achievement.
It's really amazing that you actually did all this, and from what I read, you actually got involved with every single entry you commented on.
The only thing I missed on your feedbacks is some comment on the fun factor of stuff. I didn't read you saying "I liked it", "it was fun", "it was boring", or anything of that sort. Maybe you didn't want to be partial and tried making objective comments, but sometimes "I enjoyed it" is worth much more for the developer than a detailed description of features.
And I don't believe that, knowing you have all this knowledge and critical view over games, you are unable to make one. You should give it a shot.
Thanks for your comment! You guessed right that I didn't mention the fun factor on purpose (at least not directly), not because I'm not capable. Why? Because it is something personal, kind of like beauty is in the eye of the beholde (http://idioms.thefreedictionary.com/Beauty+is+in+the+eye+of+the+beholder ). Basically, I know what I like, but it might not be necessarily what others like.
My idea was to provide those highlights and if those sound interesting enough to the reader, perhaps tthey will check a release themselves and then be able make their own judgment! If I actually said something terribly negative about a game, then that would probably bias the reader and they would say, "skip that!", unless they are a crazy contrarian. That would defeat the purpose of trying to bringing positive attention to these titles.
Also, if somebody checked a release and determined what they found good about, I was hoping they would say yes, "I agree with what you said", or no, "you don't have a clue!" I wouldn't have problem with the latter, as long as they provided concrete evidence. That way, at least I can reply back and say whether I agree with them or not.
I hope you can see my point here and at least respect my choice, if not agree with it. Although, the developers of each release are free to ask me about this anytime!














