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A Longplay
[RM2K3] Issues Using Battle Animations instead of Battle Characters
Thank youuuu - I wouldn't have had any idea that it was that. It worked, although I have a couple of corrections to make after tinkering for so long.
Much appreciated!
Much appreciated!
[RM2K3] Issues Using Battle Animations instead of Battle Characters
Hi gang,
Hopefully I can describe this accurately but I'm having an issue with the Steam version of RPG Maker 2003. I'm not sure if it's an error or an oversight on my part, so I'll try to be thorough.
I'm using one character in my game, using the Type-C version of the battle system and instead of battle characters, I'm making larger sprites work in battle animations.
I'm cueing a battle animation to happen after character uses an item, but the animation doesn't work. The other battle animation (of the impact effect) happens, however the character simply remains in position. I have created a specific "Animation Type" in the "Animations 2" thread for the character, the item calls the skill, and the skill seems to be organized properly. But when I use the move in battle, it doesn't show the action.
Am I missing something? Thank you!
Hopefully I can describe this accurately but I'm having an issue with the Steam version of RPG Maker 2003. I'm not sure if it's an error or an oversight on my part, so I'll try to be thorough.
I'm using one character in my game, using the Type-C version of the battle system and instead of battle characters, I'm making larger sprites work in battle animations.
I'm cueing a battle animation to happen after character uses an item, but the animation doesn't work. The other battle animation (of the impact effect) happens, however the character simply remains in position. I have created a specific "Animation Type" in the "Animations 2" thread for the character, the item calls the skill, and the skill seems to be organized properly. But when I use the move in battle, it doesn't show the action.
Am I missing something? Thank you!
A Longplay
That was me! I was that gentleman! I love this game - these absurd kinds of RPG Maker games are my favorites. Hope you'll make more stuff like this sometime!
screenie2.png
I agree with Calunio here, this map is gorgeous but there is a lot of open space toward the bottom. Perhaps trimming that down, as well as a tile behind the bar, usually bars are pretty close to the wall.
WoodbridgeHospital_wip1.png
ermoirle.jpg
Aurora Wing
One of the original games I played on RM2k, really got me into how much the software can really do. I've been following the RM2k community for about 8 years now, and for some reason every time I pass by this game I have to check it out.













