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Screenshot Survival 20XX
Eternity Dial -Demo Ver.-
Whatchu Workin' On? Tell us!
What are you thinking about? (game development edition)
Over the years, I've seen tons of cool modifications and implementations in RPG Maker 200(3) that have always blown my mind. A couple years ago I bought the revamped English RM2k3 and now I'm finally working in it, and there's a handful of restrictions that I've been having serious debates about.
For starters, the inability to place a textbox on the bottom of a fight is so disorienting. One of my opening scenes has a big reveal in battle, but it's unfortunate that the textboxes cover the top half of the visual without doing anything to the bottom. I use pretty basic backgrounds (in this scene it's all black) and I've had to improvise with a fake textbox in the composition of the background, but even then it just presents two boxes that just obfuscate the actual battle graphics. Trying to figure out a workaround'll be one of my last steps in this demo dev cycle because it just seems to be more and more inconvenient. I wish there was a plugin or a way to modify this!
Aside from that, I'm really excited to present something. I haven't put a game out since I was a kid, and I've had a lot of fun reliving my childhood of "RPG Maker development". Through COVID19 it's been a huge stress reliever and a ton of fun.
For starters, the inability to place a textbox on the bottom of a fight is so disorienting. One of my opening scenes has a big reveal in battle, but it's unfortunate that the textboxes cover the top half of the visual without doing anything to the bottom. I use pretty basic backgrounds (in this scene it's all black) and I've had to improvise with a fake textbox in the composition of the background, but even then it just presents two boxes that just obfuscate the actual battle graphics. Trying to figure out a workaround'll be one of my last steps in this demo dev cycle because it just seems to be more and more inconvenient. I wish there was a plugin or a way to modify this!
Aside from that, I'm really excited to present something. I haven't put a game out since I was a kid, and I've had a lot of fun reliving my childhood of "RPG Maker development". Through COVID19 it's been a huge stress reliever and a ton of fun.
Screenshot Survival 20XX
Whatchu Workin' On? Tell us!
Hey guys! I don't really post here, but I try to stay tuned into the community! It's nice to see people still going hard with RM2k3. I'm finally getting close to revealing a project of my own - my first one - some 15 years after first using the engine!
I've been streaming RPG Maker 2003 development over on Twitch: https://www.twitch.tv/chrisriggs - I'm currently live now working on my game. I wanted to start doing this to see if there existed a dev streaming culture for RPG Maker, but it doesn't seem like Twitch has much of an RPG Maker community (horror games aside). Any tips to inspire interaction or engagement without being too spammy about it?

I've been streaming RPG Maker 2003 development over on Twitch: https://www.twitch.tv/chrisriggs - I'm currently live now working on my game. I wanted to start doing this to see if there existed a dev streaming culture for RPG Maker, but it doesn't seem like Twitch has much of an RPG Maker community (horror games aside). Any tips to inspire interaction or engagement without being too spammy about it?
Final Fantasy VII Regenesis - Part 2
Hey! I recorded the whole game for my YouTube channel and would love to involve myself in part 2 - either through beta testing or documenting once again! I had a great timr with it and can't wait to continue the adventure. Happy to help, critique or record & share!!
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Super Mario Kart Remake
Final Fantasy VII Jenova Crisis
Hey! I played through this game on my YouTube channel: https://www.youtube.com/watch?v=PTeX-wvEFhw&list=PLw8fVE94NZ5rl8DW3337P5M1UQ8nX7s1z
Feel free to use the videos however you feel! I pointed out some bugs while playing and I tried to be as thorough as possible. :)
Feel free to use the videos however you feel! I pointed out some bugs while playing and I tried to be as thorough as possible. :)














