Hey there. I am GreenToxic. I'm just a person who doesn't know anything and is probably never going to do anything with their life. You know.


[RM2K3] How to get my autorun event working properly.

So, in my game I have it so the player can use the shift button to perform an action. So far, it has been working correctly, but there's a problem... due to the main code being stored in an autorun common event, the wait command disables walking for all events, not just the player. It used to not do this when it was just a parallel process event, but I had to switch it over to an autorun one so the animation in it would work if the character uses it while running. Here's the code, help would be much appreciated. I need to keep the "Wait 2.2 seconds" in order for the animation to have the delay so the player can't just keep spamming the button, but I still want all other events to move. Putting the wait in the move route itself isn't working for some reason.

[RM2K3] Bigger charsets?

Hello, I am currently working on a game using RPG Maker 2003. I want to make a dog character in the game, but I don't know how I would go about doing that, as the charsets are limited to 24 x 32 pixels. If it were 32 x 32 I would be okay, but no. Is there any way of getting around this? Or maybe some sort of plugin (I've heard of one by Cherry but I can't find it so if anyone has the link that would be great)? I don't know. There's just only so much you can do with 24 x 32 pixels of room. Thanks.

[RM2K3] Windows 10 can't open .lmu map files?!?

I want to make a game, but my computer isn't working. Please help!!
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