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Fire RMNblem
I didn't promote any characters before they were level 20. You could probably promote Mirak and Gourd before 20 once or twice, since grinding them for 80 levels each would take a lot of time, but in Fire Emblem you usually shouldn't promote unless you have to.
Fire RMNblem
I don't remember what everyone's levels were at the end of chapter 1. By the end of the game, Aegix, Kloey, Unity, and Libby were all level 20.
Distilled Opinions Review Jam
Distilled Opinions Review Jam
Are drawings based on the dates reviews are submitted, or the dates reviews are approved?
I'm asking totally not for reasons of timing when my reviews go into the pipe so that I can qualify for a particular week.
I'm asking totally not for reasons of timing when my reviews go into the pipe so that I can qualify for a particular week.
Fire RMNblem
My main attackers were Aegix and Kloey, although Libby could also one-shot a few targets with Ragnarok until she ran out of MP. Aegix had the ballista. Kloey had the lance of will. I think I gave Kloey the Umbral Shadow Ring once she was already level 20 as a Falco Knight, but I don't think Aegix had any rings on.
During battles, everyone else just hid on the back lines, unless Unity and Nessiah were casting Again a couple times in a row, and then I'd have Yellow and Soft Dude attack.
I trained up Mirak and turned him into a swordsman, and I trained up Gourd and turned him into an archer, but neither was really able to stand on the front line in the late game unless I was taking multiple turns in a row.
During battles, everyone else just hid on the back lines, unless Unity and Nessiah were casting Again a couple times in a row, and then I'd have Yellow and Soft Dude attack.
I trained up Mirak and turned him into a swordsman, and I trained up Gourd and turned him into an archer, but neither was really able to stand on the front line in the late game unless I was taking multiple turns in a row.
Valor Emblem
Fire RMNblem
I didn't lose any characters, and I didn't savescum to get good levels. My team had a lot of useless levels. On the other hand I also exploited the game to win.
My Unity and Nessiah both learned Again, and I gave them each a bunch of MP boosting items so that they could just back-to-back cast it and I could take four turns in a row at the start of a map. This helped a lot with keeping weaker team members from being killed in the late-game maps.
I also accidentally made Kloey into an untouchable beast with 45 attack, 38 speed, 35 defense, 16 magic defense.
She could have solo'd all of the final act, but that would've taken more time than using my full team.
My Unity and Nessiah both learned Again, and I gave them each a bunch of MP boosting items so that they could just back-to-back cast it and I could take four turns in a row at the start of a map. This helped a lot with keeping weaker team members from being killed in the late-game maps.
I also accidentally made Kloey into an untouchable beast with 45 attack, 38 speed, 35 defense, 16 magic defense.
She could have solo'd all of the final act, but that would've taken more time than using my full team.
Fire RMNblem
Fire RMNblem
What?! I've been finding my way from location to location by painstakingly mapping out the tiles, and it's been working perfectly.
The townperson in question I think just said something about going north.
But if there's a 43% chance of just landing anywhere, I will keep going north until I accidentally land on the right spot.
Edit: Bug found. After talking to the spirit of the forest, I chose to warp out via the swamp graveyard. Then I went to the shrine in the desert. When I came out of the shrine in the desert, there were two Liberties on the world map, one at the entrance to the lost woods and the other outside the shrine. Both had full parties and both were movable. I moved the one from the shrine to the graveyard to the west and fought a battle there, and when I came back out the other Liberty was gone.
The townperson in question I think just said something about going north.
But if there's a 43% chance of just landing anywhere, I will keep going north until I accidentally land on the right spot.
Edit: Bug found. After talking to the spirit of the forest, I chose to warp out via the swamp graveyard. Then I went to the shrine in the desert. When I came out of the shrine in the desert, there were two Liberties on the world map, one at the entrance to the lost woods and the other outside the shrine. Both had full parties and both were movable. I moved the one from the shrine to the graveyard to the west and fought a battle there, and when I came back out the other Liberty was gone.













