MEISAM'S PROFILE

meisam
meisam your not using semicolon properly, and that's a laughing matter.
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i am 30 year old man, who like to get criticized and criticize others, because honestly, how can we get better if we don't know we are at fault.
my whole life is dedicated toward being honest with myself. that's my only goal in life.

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Homework Salesman

Whatchu Workin' On? Tell us!

JIHAUS both are awesome, (wow xenogear)

Homework Salesman

thanks mate. I am finished too :P

edit: I will be gone for 3 month, I hope when I come back I can play the second chapter :D

Homework Salesman

hmm, I dunno if I finished the game? I think I did everything I could. I also have the earth token what else can I do?

Using systems/features/core concepts from other games?

@LockZ you make a example of 3 scene in a movie against using a mechanic in a whole game? game mechanic define a game, you can put 3 shooting minigama in a game and it won't make the game a shooting game, but if you use shooting (I mean action oriented not shooting with ATB) as your main mechanic of dealing with enemies, you can't say its not a shooting game. Similarly If a movie is about both romance and action it become a action-romance.
I think RPG is about choices but I know a lot of game that don't even give the player a choice and most people call them RPG, they used all known RPG elements like exp - multiple character - weapons/magic. but story is linear, skills are fixed, you can only use the best equipments, how can someone call such a game a RPG (even a shooter game let you chose btw multiple weapon type). In the end it's the player that define what kind of game he is playing also developer says the otherwise.

anyway, as I said before there is no problem in using other game core system (as far as GF/draw concept) if it's appropriate. using them just because it was in another popular game (even for a nostalgic part of it) is very wrong even if you name it ff8-2, because you are missing the point ff8 (or any other ff) wasn't about their system it was about innovation and how to apply that innovation.

note that Innovation is not only about finding a new answer, it can be about how to use the old answers in a better ways.

Homework Salesman

change of friendship is -10, +1, +5, +20 :D thanks man. there was no indication of loss of friendship so I didn't know it was possible in the first place :).

author=Ronove
Guys, his name is Zathus. :P
his name is too hard, thanks. yeah Zathus loss 10 friendship per fish :P

Using systems/features/core concepts from other games?

huh? I don't get the genre thing, there was a time that RPG was about killing things and customizing your character/ Shooter was about shooting things and finding new weapons/ adventure was about doing random things to make a another random thing happen.

now everything is mixed, there is no definite genre anymore, Shooter use rpg and adventure features, RPG (so called) use items to increase the player power
genre is not a definite thing and can be changed anytime, I can say there is no genre at all. every game use every feature they like then brand it rpg-shooter-strategy-simulation-adventure-crap genre

How to hide HP/MP on specific characters from menu

I guess I got the idea, I will get back to it later (read: when I failed:P)
thanks again :).

Using systems/features/core concepts from other games?

TDS is right,
but what cause this? people don't want to give too much attention to a RPG maker game (is it because most of them are free?) why everyone learned ff1-infinity systems but don't like to learn a thing from rpg maker game?
there is 2 reason:
1- there is always a faqs/ guide for popular game, some people are too lazy to understand a system.
2- popular game polish their system through visuals.

How to hide HP/MP on specific characters from menu

I should make it more clear. I am sorry
for example I have a berserker class, Magic point is irrelevant for a berserker so I don't want him to even show it.
and I also have a class of Mage, he can't use TP (I named it rage) so it should not be there.

since the first actor (or anyone else for that matter) can change his class I want the classes/job determine the existence of MP or TP for that character in the menu (and battle)