METAL_KITTY'S PROFILE
metal_kitty
33
I like writing and drawing. I enjoy creating games with a story.
I am currently working on a game called "Angel's Tears".
Sorry if I make any grammatical mistakes, English isn't my native language and I am still in school :)
I am currently working on a game called "Angel's Tears".
Sorry if I make any grammatical mistakes, English isn't my native language and I am still in school :)
Saviour: Angel's Tears
When Angel is diagnosed with a serious brain tumor, it is your task to collect as many reminders of you two together to temporary stop her memories from fading.
When Angel is diagnosed with a serious brain tumor, it is your task to collect as many reminders of you two together to temporary stop her memories from fading.
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Let's work on your game descriptions!
@Marrend
Thank you so much!
I'll remove the "Controls" section.
I got a question tho over your second paragraph (might want some advice too :3)
I want to show that Ethan loves her so much not by telling her lines as "I love you so much". But more through things he does for her. The main part about collecting the "memories" is to show how much they care about each other. So I plan to kind off "tell" their story through those memories.
If you have any advice about "showing" it, or ideas, I'm glad if you want to help me :)
Oh, and about this sentence: "(whatever the story actually is)".
Is it not clear what the story is about? If so, do you have any ideas how I could make it more obvious (is that the right word?) so that people will get it?
Thanks a lot!
Myrthe
Thank you so much!
I'll remove the "Controls" section.
I got a question tho over your second paragraph (might want some advice too :3)
I want to show that Ethan loves her so much not by telling her lines as "I love you so much". But more through things he does for her. The main part about collecting the "memories" is to show how much they care about each other. So I plan to kind off "tell" their story through those memories.
If you have any advice about "showing" it, or ideas, I'm glad if you want to help me :)
Oh, and about this sentence: "(whatever the story actually is)".
Is it not clear what the story is about? If so, do you have any ideas how I could make it more obvious (is that the right word?) so that people will get it?
Thanks a lot!
Myrthe
Let's work on your game descriptions!
My Description got denied. Maybe because there are some grammatical errors? I am not native English.
:In general:
This is my first RPG project I've ever made. Only the Prologue is done yet, but I'm working on the first and only chapter and on the Epilogue.
This RPG is not a "fighting" style RPG. It's more about the story, so sometimes you can get a lot of text.
The prologue should take you about 20-30 minutes to complete (rough estimation).
I have no idea when the full game is done. I want to complete it this year at last.
If you find bugs, grammatical incorrect sentences or other imperfections, please contact me. I posted this game because I want feedback.
Oh, and if you find any spelling errors/incorrect grammar, I am not a native speaker of the English language :3
:Story:
While Ethan pays a visit to foreign country, his better half Angel gets diagnosed with a serious brain tumor. When he returns and finds out, he is heartbroken when the doctor tells him Angel will slowly forget things about him and their relationship.
The only thing that can temporary prevent her memory from fading are things that have to do with the young couple, such as photos, letters, videos and so on.
Ethan is determined to let Angel not forget about their special relationship and searched far and wide to gather as many objects he can find.
:The main character:
Ethan is the one you'll play as. He is very attached to his girlfriend Angel, in such a way you could call them meant to be. He would do anything for her.
You could count Angel as a main character as well. Though you won't see her that much in the game, she is a major element because the whole story is about her.
:Controls:
When you extract the game and open the map, you'll find a document which says "Controls". Nevertheless, here they are:
To move:
Arrow Keys
Run:
Shift
Open Menu:
Escape
Cancel:
Escape/select with arrow keys -> Enter
Select choice:
Select with arrow keys -> Enter
Interact:
Touch object/person (walk towards it 'till you "press" against it).
:Credits:
In the extracted game map you'll also find a document called "Credits_READ_ME". I find it extremely important to point out that I am not the owner of most drawn characters, music and tilesets.
I only generated faces and characters, but I also searched on forums for other characters. If you consider yourself to be in the credits while you're not, and are sure that you deserve a place there, contact me.
I tried to put everyone from whom I've taken resources in the credits, but I could have forgotten someone.
One of the most important people that are not in the credits is Kevin MacLeod. I got most of the ingame music from his website http://incompetech.com/ . Next update I will include him. Check it out, he is awesome!
:Walkthrough:
In the extracted map is also a Walkthrough document. Please only use it if you are really stuck on the game.
:In general:
This is my first RPG project I've ever made. Only the Prologue is done yet, but I'm working on the first and only chapter and on the Epilogue.
This RPG is not a "fighting" style RPG. It's more about the story, so sometimes you can get a lot of text.
The prologue should take you about 20-30 minutes to complete (rough estimation).
I have no idea when the full game is done. I want to complete it this year at last.
If you find bugs, grammatical incorrect sentences or other imperfections, please contact me. I posted this game because I want feedback.
Oh, and if you find any spelling errors/incorrect grammar, I am not a native speaker of the English language :3
:Story:
While Ethan pays a visit to foreign country, his better half Angel gets diagnosed with a serious brain tumor. When he returns and finds out, he is heartbroken when the doctor tells him Angel will slowly forget things about him and their relationship.
The only thing that can temporary prevent her memory from fading are things that have to do with the young couple, such as photos, letters, videos and so on.
Ethan is determined to let Angel not forget about their special relationship and searched far and wide to gather as many objects he can find.
:The main character:
Ethan is the one you'll play as. He is very attached to his girlfriend Angel, in such a way you could call them meant to be. He would do anything for her.
You could count Angel as a main character as well. Though you won't see her that much in the game, she is a major element because the whole story is about her.
:Controls:
When you extract the game and open the map, you'll find a document which says "Controls". Nevertheless, here they are:
To move:
Arrow Keys
Run:
Shift
Open Menu:
Escape
Cancel:
Escape/select with arrow keys -> Enter
Select choice:
Select with arrow keys -> Enter
Interact:
Touch object/person (walk towards it 'till you "press" against it).
:Credits:
In the extracted game map you'll also find a document called "Credits_READ_ME". I find it extremely important to point out that I am not the owner of most drawn characters, music and tilesets.
I only generated faces and characters, but I also searched on forums for other characters. If you consider yourself to be in the credits while you're not, and are sure that you deserve a place there, contact me.
I tried to put everyone from whom I've taken resources in the credits, but I could have forgotten someone.
One of the most important people that are not in the credits is Kevin MacLeod. I got most of the ingame music from his website http://incompetech.com/ . Next update I will include him. Check it out, he is awesome!
:Walkthrough:
In the extracted map is also a Walkthrough document. Please only use it if you are really stuck on the game.













