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Above Hell
Awesome, let me know if you have better luck with it or need more advice. Happy to help you get suckered in :)
Above Hell
Wow, I love the feedback honestly. I totally get it, getting into the game is the most challenging part I think. I totally understand the frustration starting out, which I would recommend on your first try, maybe try it on easy mode :) start over and choose easy. You get a bonus perk point that way.
I do agree that the fetch quests are very basic and repetitive. I do want to mention that there are a TON of rewards and secrets to discover outside of the normal bombs, keys and gold. You just gotta slash through everything and discover them all. I would recommend just picking up hearts in your first play through and don’t worry about getting those big secrets (triggered by statues). First time attempting it, just play it to have fun, not accomplish challenges.
I suggest exploring everything in the first area (you’ll find the gun and the magic spell book) and by the time you start a new area, you should be powered up enough to do some damage. Start with that, then move to the forest to the east. Then go where you want from there.
I do agree that the fetch quests are very basic and repetitive. I do want to mention that there are a TON of rewards and secrets to discover outside of the normal bombs, keys and gold. You just gotta slash through everything and discover them all. I would recommend just picking up hearts in your first play through and don’t worry about getting those big secrets (triggered by statues). First time attempting it, just play it to have fun, not accomplish challenges.
I suggest exploring everything in the first area (you’ll find the gun and the magic spell book) and by the time you start a new area, you should be powered up enough to do some damage. Start with that, then move to the forest to the east. Then go where you want from there.
Above Hell
author=Krolan
*squeeeeel*
So you're still alive and kicking^^
A pretentious reviewer of the past greets you and looks forward to playing your newest game :)
Still alive and kicking!!! Haha super exciting you’re giving it a try. Let me know if you get stuck or need any help! Hit me up through email and I’ll probably reply pretty quickly.
Bloodstained Hands
author=Strak
Thanks so much! Look forward to hearing about your progress. There's a YouTuber that's doing a play of the game now and is releasing episodes fairly regularly, so if you're struggling at any point feel free to check out his channel, he's following the game guide and demonstrates well how to solve the puzzles and find hidden content. I've linked to his channel in the "media" section on this game page.
Also I noticed you've been very active with your own game, I do plan on trying it out again with the new updates, just gotta finish a few other things first!
Hey no problem at all. I will check out his channel for sure because that would be super exciting, watching play through videos of my own game.
Back to your game...I just got past the assassin training, the combat seems like it will be very fun. The music is extremely nice too, which really helps me immerse myself into the game.
But the biggest aspect about that game that got me REALLY excited, was the lock-picking system you have going on. AMAZING!! I can't wait to explore places and try to lock pick to find nice treasures. I love little things like that.
I will keep you posted as I play through it.
Bloodstained Hands
Started playing this game. Just had to say, so far, visually gorgeous... Great job putting it all together. I love the effect how the word pops up that tells you where you are, like "House", "Game Shop", etc. I'll be giving you updates as I play.
Above Hell
author=Strak
I like the mechanics and the unique style of gameplay, but the two points of feedback I have so far is in regards to the difficulty and player facing. Without a tutorial, it very much feels like getting thrown into the fire (although I haven't played any of this games predecessors, so maybe that's why?) and I ended up dying about six times in the first area just getting used to the controls. Started to figure it out, and I'm having fun with it, but the other thing that bugs me a little is that in order to face enemies, you have to move towards them, which usually results in getting hit at least once. It would be nice if you could simply tap the key to face an enemy while staying on the same space, although I know that RMXP has some limitations in what you can do without heavy scripting modifications. I also know that this might throw off the balance a bit, and it may be an intentional design, so I'll reserve too much judgement until I've progressed further, but those are the two things that jump out at me right away.
Otherwise, it seems like a really neat idea! It's nice to see games made with RPG Maker that steer away from the conventional turn-based combat system.
Thanks for the feedback so far! That is an excellent point. I will actually ponder an idea where I might be able to turn your character a certain way instead of moving them forward instantly... Hmmmm, not sure if I will be able to fix that issue, but there is a possibility. I'll keep you posted!
Above Hell
Updated - 7/14
I basically fixed minor glitches that I came across and tweaked the system so that the enemies get more challenging the longer you play and stronger you become.
I basically fixed minor glitches that I came across and tweaked the system so that the enemies get more challenging the longer you play and stronger you become.
Above Hell
Above Hell
Spell casting is so much more fun since I added the update earlier today. If you haven’t downloaded the latest version that I uploaded today a few hours ago, do it and try out the magic system. You can also backup any currently saved games and put them in the new update so you don’t lose progress.
Above Hell
author=OzzyTheOne
Might give this game a play sometime in the next few weeks, looks neat!
Excellent! I might end up releasing a new version in a few days as well if I find any bugs/glitches but so far, this version feels overall pretty solid. Haven't had any feedback yet, though.
Let me know if you end up trying it out!














