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NICKAD'S PROFILE

I like to smell people :).
I have an absurd fashion of littering my game creations with unnecessary light-maps and overlays.
I am fond of RPGs and first-person shooters, and have an astounding joy for horror games.

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Active Encounter Modes and Message System

It's probably just me, but I feel that the faceset space at the left-hand side of the message box could be tightened up a little. You could even have the faceset appear at the top of the message box, leaving more room for text. Again, this is probably just me.

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But I do agree with him.

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Tardis is just a graphical wench.

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It is similar for the 'j' in 'Ninja Bandana' :(.

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The 'g' in 'Revenge Band' gets cut off abruptly by the bottom of the item box.

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I agree with tardis. You could modify the 'shift' icon to match the other ones (like 'none' for instance), or vice-versa.

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Immediately, you hear?!

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The chipset that is.

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Is this a test map or an actual in-game map? Because it is a completely different graphical style than your other maps, and it just seems inconsistent with the rest of the game :(.

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Needs more detail. Try adding some shrubs, plants and other foliage to that otherwise bland expanse of grass. You could even try using different shades of grass!