PAPASAN96'S PROFILE

Battle Royale
42 students start, only 1 can win...who will survive?

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BR5.jpg

Ah, I changed it after taking this screenshot. She's just wearing normal school uniform now!

BR16.jpg

Yeah, I know. I probably should have changed it but it's only for a brief flashback scene and all the flashback scenes have no text box. Oh well. Glad you like the rest of it though!

iwayama_skeleton.png

I like this one!

iwayama_skeleton.png

I meant Japanese school ^_^ And no, I'm not going to start dictating to you how you should design your own map, hence why I said that. But if it were me, I would want to make it look as much like a Japanese school as possible.

Anyway, keep posting your screenshots, I'm interested to see what you come up with next.

iwayama_skeleton.png

I think it all really depends on what you're going for. If you prefer your first version and don't care about making it look much like a real school, then by all means go for it. It's a magic girl fantasy game so it doesn't exactly have to be realistic!

iwayama_skeleton.png

Now it has the same layout as in my game ^_^ I think it looks more school-like. A couple of suggestions:

As chana said, classroom indicators would really help it look like a school. They wouldn't be hard to sprite at all, just a small sign that sticks out from the wall next to each classroom door. Japanese classes are 1-A, 1-B etc. for first year classes up to 3-A, 3-B etc. for third year (actually, is this a high school or junior high school?)

The second thing is to make the floor wooden instead of tiles. I assume there are wooden floorboards in vx ace? Make the locker area tiled because, as I said, that area students wear their outdoor shoes and then change.

Anyway, I think it's getting better!

iwayama_concept.png

Japanese schools have the lockers together at the entrance, so students can change into their indoor shoes. I'm sure you could do something like that by making the main entrance from the side, as so:


Having them together should make them look much more "lockery"

BR10.jpg

They weren't in the film, but I was thinking about it. I might go back and add it later.

BR11.jpg

What do you suggest? I had to make around 60 maps of the island and I tried to make them each a bit different so the player doesn't get completely lost. It just happens that this section is all forest...

BR9.jpg

Muzzle flash. It looks better when it's moving.
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