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Final Fantasy: Legend of Balance
author=wotgAshiee
@Squall
Hey, I'm glad for the most part you enjoyed the game :D Esp since it seems you are a big fan of the first 10 games. There are definitely some RPG maker limitations for sure... but we have tried our best to fix what we can.
Not sure when we will get around to it but we will keep in mind all of the things you mentioned.
- We changed names of a few places mid development, since we don't have the names as variables we had to change everything manually. We will look into changing them to the correct name.
- I thought we did have them all placed on the map at least as dots. Might not have the names but that's simple enough to add if I remember correctly. Will look into it.
- I know Rydia has gone through and added more things to steal, but will look into it if we need to add more. Might just be in a version of our files that we haven't released yet.
- AFAIK braver blade shouldn't be bugged. It takes quite a few battles to raise it again but you should be able to get points. Will look into it but I think you should still be able to stat it up currently. The save thing is a bit concerning, we will look into it as well, but it might just be an RPGmaker issue we can't fix unfortunately.
Quick question. I was looking at the credits to your game, and I saw this '\a,(C)\FB\C' I know the \C is for colours, but what do the \a,(C) and \FB mean? Are they part of a script? if so, what's the script called?
Final Fantasy: Legend of Balance
Quick question. I was looking at the credits to your game, and I saw this '\a,(C)\FB\C' I know the \C is for colours, but what do the \a,(C) and \FB mean? Are they part of a script? if so, what's the script called?
Final Fantasy VI-2
Final Fantasy VI-2
Final Fantasy: Legend of Balance
author=RydiaMistauthor=semolous29A troop event that runs when the boss' HP hits 0, that heals the boss slightly, then damages it again, then after the collapse effect plays fades the screen out and ends the battle.
At the end, when you beat the last boss, the game cuts to the map screen without showing the standard victory screen. How did you do that?
I tried that, and it didn't work. Here are 2 pictures. The boss names have been blocked for obvious reasons. Here are the pictures. http://www.mediafire.com/view/w2hegiq2e6ooiuf/1.png and http://www.mediafire.com/view/85gb5bd6o3yecy8/2.png. First picture is from my game. Second one is from yours.
Final Fantasy: Legend of Balance
At the end, when you beat the last boss, the game cuts to the map screen without showing the standard victory screen. How did you do that?