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Elemental Weaknesses (and battles that make you think)

Weaknesses, resistances and immunities in pokemon shape the entire metagame and is number one priority whenever a team is created. Stats doesn't mean anything, for example when you give it to a pokemon like Aggron, a pokemon with terrible, terrible typing, whereas Pokes like Rotom thrive because of its immunities and exellent typing overall. Though I must agree that most games that have EW tend to oversimply it and make it just as dull as if there weren't any EW.

Hello there.

Man, have at least a smidgen of tact, please.

panty & stocking with garterbelt

That scene is not a good scene to illustrate what this show is actually like, at least out of context.
With context, it's exactly what this show is about :D

Scary Movie

Whenever I try to think up some ideas for this (not implying that I'm going to do it or not), I keep on think up something that is funny; horror movies are so easy to rip on and parody.

How do you tell if a game is bad?

post=208074
Instant gratification has always been the norm when it comes to games. I mean, which one of Pacman, Donkey Kong and Dig Dug were designed with delay of gratification in mind?

The "has always" part made me think you implied that all games were about instant-pleasure. Don't know if that was you're original intent now that I've read your response.
Though if that was not the case, mentioning those dinosaurs doesn't really add much the argument nor is it relevant.

How do you tell if a game is bad?

MMOs give you lots of instant gratification.

It is a little naive to use Donkey Kong, etc. as an example when we could be talking about 40+ hour epics like Tales of Symphonia, or any other game in existence since whenever video games were born.

How do you tell if a game is bad?

I agree with Crimson_legionnaire, I elaborated my stance in some other topic.

Scary Movie

Sigh, to sign up or not to sign up...

Featured Games

Tried playing this, but the unforgiving difficulty and walk speed made me stop.

despite

I love tautology.