WALLDEAF'S PROFILE
walldeaf
1043
Hi,
I am Marc, 47, a father of a beautiful daughter of 10, that loves playing RPG's.
My inspiration comes from the final fantasy series, but also legend of legaia, legend of dragoon, and many many more.
In my free time I make games, like RPG's. It's what I love the most.
Might not be the best creator, but I do put a lot of effort in it.
I am Marc, 47, a father of a beautiful daughter of 10, that loves playing RPG's.
My inspiration comes from the final fantasy series, but also legend of legaia, legend of dragoon, and many many more.
In my free time I make games, like RPG's. It's what I love the most.
Might not be the best creator, but I do put a lot of effort in it.
Search
Filter
The_Vaults2.png
author=Clareain_Christopher
Google rpg maker screen saver. There's a script that allows you to take photos of the image in-game.
The image itself is okay. I would add some plant life on the walls.
Thank you :)
author=LockeZ
Those are some weird-ass hallways. This is a building, right? Buildings have rooms connected to each-other, they have mostly straight walls, and rooms are seperated by a single wall, not a pair of walls with a bunch of unused space in between. They don't have... whatever this is.
The structure of the area is the only big problem. The decorations aren't bad. They don't give much indication as to what it's supposed to be, but I assume they fit. It looks kind of like a hospital lobby, I guess. (I don't know why my mind jumps to lobby instead of temple, since every generic indoor dungeon ever put into an RPG is always a temple. Maybe it's the potted plants.)
So, are sugesting it should be better with rooms connected by hallways that are straight?
I could try that. I will make one and see if it's good :)
Sacred Mana
author=norman
where is the full game.
It's back in production, there are too many things than can be better.
The version you have is playable untill the end.
It used to be the full game, m8.
could you tell me what you think of the game?
/wallie
Prison2.png
The_Vaults3.png
Thx for your opinion, they used to be small corridors, but it got boring,
so I made the rooms bigger, but the treasures are gear and potions.
This is one of the starting dungeons in a background story.
Just want all the toons (in this case 2) to have their gear for when they
encounter the boss in the end.
also this dungeon exists of 2 levels, maybe I should make it 3, that way loot can be distributed more evenly.
so I made the rooms bigger, but the treasures are gear and potions.
This is one of the starting dungeons in a background story.
Just want all the toons (in this case 2) to have their gear for when they
encounter the boss in the end.
also this dungeon exists of 2 levels, maybe I should make it 3, that way loot can be distributed more evenly.
The_Vaults4.png
Currently I'm working on the background story of Wolf, also updating alot
of already existing maps, experimenting with parralax mapping a little bit
and working on a new ending of the game.
It will be soon though, Bigtime :)
of already existing maps, experimenting with parralax mapping a little bit
and working on a new ending of the game.
It will be soon though, Bigtime :)
Sacred Mana
The airfield is to the east of Vanaria, at this moment in the game, you don't need the ship anymore.
It seems you are playing the old demo, but just keep going.
It's a nice game :)
author=norman
where is the airfield ? and my ship
It seems you are playing the old demo, but just keep going.
It's a nice game :)
Menu.png
Sacred Mana
I have seen the portrait thingies, and fixed them, and removed the through from that last event.
I played through it and no bugs.
thx for your feedback, Bigtime.
The Demo is now bugfree.
I played through it and no bugs.
thx for your feedback, Bigtime.
The Demo is now bugfree.













