ZDS'S PROFILE
Game designer, music composer, and pixel artist.
Avatar Credit: unity <3
Avatar Credit: unity <3
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Collecting RMN Birthdays for a calendar! Send them my way in this status~
author=Arcmagik
In case you didn't get mine in chat by the time you came back around it is March 29th.
Ban this man.
Collecting RMN Birthdays for a calendar! Send them my way in this status~
A Different Approach to Difficulty
Souls series, is very organic however, in its difficulty. There's no easy or hard mode besides subtle things like knowing builds/rings/summons/etc. That's the point the article writer wanted to make.
Nintendo has been doing that for ages. In Mario 3, you can choose the to float gently across platforms with the racoon suit or you can use Fire Suit and that requires lot more skill and timing with the jumps.
I for one am a firm believe in a one difficulty game. It just feels right to me. Now I'm not saying difficulty modes are a bad thing, but I do agree they need to be handled a lot more carefully than like auto adjusting numbers for enemies/etc. I almost always find myself going to normal mode. And I much prefer hard modes to be like, new game plus. Again, this is just my personal opinion, I'm making no statements against the other. I know people like that stuff and that is more than fine.
I know lots of folks do a casual mode nowadays as well, and my issue with that is it takes away one of my favorite forms of story telling. In games, you have to EARN what comes next, and that makes it all the more satisfying to me. That said, I know y'all want more people to play your games and some folks just want the story ano no rpg. It conflicts my brain very much.
Nintendo has been doing that for ages. In Mario 3, you can choose the to float gently across platforms with the racoon suit or you can use Fire Suit and that requires lot more skill and timing with the jumps.
I for one am a firm believe in a one difficulty game. It just feels right to me. Now I'm not saying difficulty modes are a bad thing, but I do agree they need to be handled a lot more carefully than like auto adjusting numbers for enemies/etc. I almost always find myself going to normal mode. And I much prefer hard modes to be like, new game plus. Again, this is just my personal opinion, I'm making no statements against the other. I know people like that stuff and that is more than fine.
I know lots of folks do a casual mode nowadays as well, and my issue with that is it takes away one of my favorite forms of story telling. In games, you have to EARN what comes next, and that makes it all the more satisfying to me. That said, I know y'all want more people to play your games and some folks just want the story ano no rpg. It conflicts my brain very much.
official igmc participation station 2018
Screenshot Survival 20XX
Looking awesome as usual Momeka. Your past two pictures almost tell a story for some reason I find it extremely amusing to see the guard dead in the next picture. Something horrible happened between these two hahaha
wait holy shit is Vincent Valentine the Master Chief?
Playtesting sign ups.
Awesome! Your soul shattering feedback really added tons of points to TGR in my opinion. Love to have ya aboard again! I would have PM'd but I didn't want to pressure you haha.
i recommend you watch deadpool 2 immediately if you haven't already, preferably while high. it is just one long savage trolling of both marvel and dc. amayzing.
Your opinion is a bit too hostile and you insulted its fanbase with your opinion. Never smoked in my life and I loved the first one. Didn't watch the second one yet. Bursting in a thread where someone wants to talk about a movie they enjoyed only to aggressively bash it doesn't make you seem very friendly.














