Description

Results are in!

1st Place: Will You Ever Return? by jackspinoza
2nd Place: Wine & Roses by Craze
3rd Place: Dead Moon Night by Fomar0153 and Indra

Judges' comments forthcoming.



First and foremost, thanks to Archeia_Nessiah for the wonderful event page CSS!

October's already here! It sure did sneak up on us like a creepy crawly black widow spider, fangs poised for a nasty, venomous bite! Like all arachnaphobes, we sprang to our feet, panicked, and tripped over the night stand decided that we're overdue for another month-long game development contest!

The Theme? Anything related to Halloween! Horror, trick-or-treating, zombie attacks, ghosts...it's your call!

This is a very broad theme: as long as the game is in the spirit of Halloween, you'll be fine. Feel free to ask if you don't think your game applies to the theme. You may use any game development engine. Additional rules are listed below.

The deadline is 12pm UTC on Halloween4pm UTC on November 3rd. A panel of judges will play each game and rank the top three entries. Users may vote for their favorite game once the contest is over; voting will be handled through this page. Results will be announced via podcast. It's the All Hallows' Event...or, I guess you could say, the Nightmare Before Halloween!


Step 1: Sign up for the contest in the "Registration" section below this event description. You can enter this event solo or as a team. Additionally, you may submit as many games or join as many teams as you'd like.
Step 2: Create your game page. Normal submission rules apply.
Step 3: Post your download to the game page once it's approved.
Step 4: Submit your game download to the contest by using the commands on the upper-right corner of this page.



Winner: Patron Spirit of Halloween Achievement (worth 100 makerscore), an LP from one of the judges, a review from one of the judges, and a free copy of RPG Maker VX Ace.
2nd place: Ragdoll Love Interest Achievement (worth 75 makerscore), an LP from one of the judges, and a review from one of the judges.
3rd place: Duckbilled Evil Scientist Achievement (worth 60 makerscore) and a review from one of the judges.
Voters' choice: Two-Faced Mayor Achievement (worth 100 makerscore).
Participation (including judges): Sadistic Sack's Shadow Achievement (worth 50 makerscore).

(Feel free to nag the judges until you get your review.)


  • The game must be related to Halloween. Unsure if you game meets the theme? Just ask!
  • You may use any game development engine.
  • Only completed games are allowed! No demos!
  • Preexisting resources may be used, but no games that were started before the beginning of the event are allowed.
  • No late submissions; the deadline is strictly 12pm UTC on Halloween (October 31, 2012). Exceptions may be made if judges find a game-breaking bug.
  • There is no limit on team size; you may also work alone.
  • You may submit as many games and join as many teams as you'd like.
  • Judges' entries will not be ranked, but they will still quality for the voters' choice achievement.
  • All necessary files must be included in the download.
  • Only one VX Ace copy is available - please take this into account if you're on a team.
  • If the winner does not want VX Ace, s/he will pass it to the 2nd place winner, and so on, until we find a person who wants it.
  • All of RMN's normal policies apply.
  • If you have any questions, ask in the comments section or PM Deckiller.

Details

Achievements

Registration

You must be logged in to sign up for All Hallows' Event.

Teams Members Entry Votes
Mario's Mansion II
  • 1
Spirit Yumm
  • 1
Forest Map Madness
  • 3
She Who Likes Achievements
  • 0
Bludgeon of Inspiration
  • 0
Blue Pumpkin Games
  • 3
Demented Jester
  • 1
candies omg candies everywhere
  • 1
Resident Evil
  • 1
Wine & Roses
  • 5
dragons_fire games
  • 2
Haunted House Here, Ha Ha
  • 1
Team Me
  • 3
Purplex
  • 0
Jack Spinoza
  • 3
NecromireGames
  • 0
Flying Jester
  • 2
Slenderman's Army
  • 0
The Horrorterrors of Candy Cane Mountain: A Choose Your Own Adventure
Headless Eldritch Horror with a Sphincter for a Face with a Walker
Crayons and Papers
Arguably the perfect man
Will probably finish something this time
(Trick || Treat)
Let's Carve a Gourd
Samhain Sassy Soiree
Just in case I do anything
jomarcenter games
Onward! Defrosted Tuna Team
Xp hunters
ok
Wolfpack
Lord of CC will CC you... TO DEATH
Nobody
Just Jude
Team Of One
Generic horror game.
Spooky Specters
It's Acezon
Arachnaphobia
Deadly Dimention
Lucifer's Worshipper
Demonfly Studios
1 Person, 1 Game, 1 Month
Night Of The Terror
Evil Pyro: Killing by Mario Game
Memoirs of a Grimoire
Bump in the Night
Haunted Moors
Cthulhu Rises Over The City of Arkham
Insideous Horrors
Gold Team
Blue Rooms
moga
Home Alone
Mansion of Doom

Posts

Marrend
Guardian of the Description Thread
21781
I'm sure there's a joke here involving voting, and Veil of Darkness somewhere. But I'm done making lame jokes.
Craze
why would i heal when i could equip a morningstar
15170
The Theme? Anything related to Halloween! Horror, trick-or-treating, zombie attacks, ghosts...it's your call!

This is a very broad theme: as long as the game is in the spirit of Halloween, you'll be fine. Feel free to ask if you don't think your game applies to the theme. You may use any game development engine. Additional rules are listed below.


you're exorcists in a haunted fortress purging demons while a witty skeleton narrates your entire adventure

how does this not fit the theme
InfectionFiles
the world ends in whatever my makerscore currently is
4622
The only problem with Wine & Roses is that it doesn't follow the Halloween theme, it's just a game of numbers and monster battle tactics.
This game could have worked for a lot of contests because it doesn't really follow a specific theme, at least to me.

It isn't much different from any other of Craze's games, in story and style. (if Wine and Roses had a developed storyline.)

Not saying it isn't a great game, just saying it doesn't do a good job with the theme where other people did more with the actual Halloween theme.
Craze
why would i heal when i could equip a morningstar
15170
author=Sana
author=jackspinoza
They Come 1.24(grammar cringe). Oh sense of humour
I'm not..really sure if I can see that as a positive or negative remark, Jack~ xD

Smile smile. Sana, I think it is best for us all if we just ignore me for a while.
author=jackspinoza
They Come 1.24(grammar cringe). Oh sense of humour
I'm not..really sure if I can see that as a positive or negative remark, Jack~ xD
author=Solitayre
I'm pretty sure Craze is going to win the contest and that the rest of us don't stand
a ghost of a chance!


Way to raise the bar ^^ groan worthy and topical!!
You make me, with my bad jokes, feel like an
Unwelcome Guest 1.1 (I'm really clutching at straws).
But the jokes: still
They Come 1.24 (grammar cringe).
Oh sense of humour
Will You Ever Return? (shameless, truly shameless).


*.*
Welp, dude's got competition. *insert pun here*
Solitayre
Circumstance penalty for being the bard.
18257
I'm pretty sure Craze is going to win the contest and that the rest of us don't stand
a ghost of a chance!
Marrend
Guardian of the Description Thread
21781


Don't ask. Just... don't.
author=Marrend
Where do undead get their news?

The Wampire Veekly (Gonzo's pronunciation)



Simply Wow!! ^^ How low can I go?
What do ghosts dance to?
BOOgie WOOgie


I thought about that one for far too long. Smile smile.


Marrend
Guardian of the Description Thread
21781
Needs more references to The Muppet Show (special guest: Vincent Price).

Where do undead get their news?

The Wampire Veekly (Gonzo's pronunciation)

Caz
LET'SBIAN DO THIS.
6813
What's a vampire's least favourite meal?

Stake.


How did the ghost predict his future?

With a horror-scope.


What was the vampire's favourite act at the circus?

The jugulars.


*receives bullet to the brain*

author=jackspinoza
Dead pan! I get it! because ghosts are dead! Brilliant!

what's smelly and looks like a ghost?

a smelly ghost



What do you need to break a ghost code?

A cryptographer.
BurningTyger
Hm i Wonder if i can pul somethi goff here/
1289
Argh bury these jokes already!
Dead pan! I get it! because ghosts are dead! Brilliant!

what's smelly and looks like a ghost?

a smelly ghost

author=Jude
author=FlyingJester
That doesn't make a whole lot of sense to me. Unless the program is actually setting the monitor resolution
It is. RPG Maker VX/Ace sets your display resolution to 640x480. At least with nvidia cards, you can change the way it handles image scaling. Auto-scale option on the monitor itself may do the same thing, depending on your display and the cables you're using (DVI vs VGA).


VXAce ALT+Enter full screen is actually terrible. D;
I forgot the exact reason why but it's something about resizing your window oddly and it takes FOREEEEVEEERRR to full screen compared to the setting you were talking about which I just...have via script so I can just press f5 without messing with my video card settings.<_<
author=FlyingJester
That doesn't make a whole lot of sense to me. Unless the program is actually setting the monitor resolution

It is. RPG Maker VX/Ace sets your display resolution to 640x480. At least with nvidia cards, you can change the way it handles image scaling. Auto-scale option on the monitor itself may do the same thing, depending on your display and the cables you're using (DVI vs VGA).
What's the best way to tell a joke to a ghost?
Dead pan.
author=Jude
author=Indra
Mostly the game looked blurry and flat out bad in fullscreen
This is a GPU setting. It may not be an option if you are still using analog cables, though.


That doesn't make a whole lot of sense to me. Unless the program is actually setting the monitor resolution (which is unlikely, if RPG Maker uses SDL like I've heard), it depends in the graphics driver the OS is exposing, and if the program is using scaling filters or not (which it must, at least in a naive fashion, if the resolution isn't really changing). There's a lot more software between every piece of hardware than it seems.