Description



It's RPG Maker's birthday and you're invited to join in the celebration!

Both RMN and RMW are hosting a dual event that is known in both communities - a Release Something event!

The aim is to release a game - either complete or demo - before the end of the event... but there's a twist! You are also encouraged to release a trailer of your own, or someone else's, games!

If you manage to release something by the end of the event on RMN you'll receive a special badge worth 75 MS! If you manage to release something on RMW you'll receive a special badge as well! In addition to these badges, there are prizes for different category winners, as drawn by random.

After this event we'll also be running an event to play and review the games that are released for this one, so look forward to it!

Check out RMW's thread on this event!


- Release either a new demo, completed game or trailer for your own/someone else's game before the end of the event!
- All releases must have had significant progress made during the event timeline - no taking an old demo or game download and re-releasing it!
- The event starts on the 8th of February.
- The event ends on the 11th of March.
- As this is the birthday for RPG Maker, games must be made in an RPG Maker engine. This includes the games that trailers are made for.



Yes, there are prizes! Degica has been kind enough to share the love! How do you get these prizes? Simple!

A lotto will be held for each category, and you may compete in any category as many times as you like (though rules do apply). At the end of the event a name will be randomly picked from the entries for each category and that person will receive the prize. If the winner in question doesn't want the prize, another name will be drawn at random until such time as the prize has been gifted.

The prizes differ for each category.

Full Game :: One DLC from any RPG Maker or Visual Novel Maker engine up to $30 USD.
- Release a full game within the date of the event.
You may take an older game and complete it for this category. You may have more than one release for this category. Each release will give you an additional ticket in the lottery for this category's prize.

Demo :: One DLC from any RPG Maker or Visual Novel Maker engine up to $15 USD.
- Release a demo within the date of the event.
You may take an older game and add to it for this category. You may have more than one release for this category. Each release will give you an additional ticket in the lottery for this category's prize.

Cutscene :: One DLC from any RPG Maker or Visual Novel Maker engine up to $15 USD.
- Release a cutscene that must be part of the project that you worked on during the event.
You may take an older game and use it to create the cutscene in. You may have more than one entry for this category. Entries may be in video format or demo format for this category. To submit a video, add the link to it into a text-based document and upload that to this page. You must have worked on this entry during the event timeline. Each entry will give you an additional ticket in the lottery for this category's prize.

Boss Battle :: One DLC from any RPG Maker or Visual Novel Maker engine up to $15 USD.
- Release a boss battle that must be part of the project that you worked on during the event.
You may take an older game and use it to create the boss battle in. You may have more than one entry for this category. Entries must be in a playable form - meaning please put them in their own mini-demo and not as part of the game they were taken from. You must have worked on this entry during the event timeline. Each entry will give you an additional ticket in the lottery for this category's prize.

Trailer :: One DLC from any RPG Maker or Visual Novel Maker engine up to $15 USD.
- Release a trailer for your own or someone else's game.
You may use someone else's game as inspiration for your trailer. Entries must be over 30 seconds long. You may not reuse a pre-existing trailer - it must be brand new and created for this event. That said, you may make trailers of games that were made before this event, however if you wish for a challenge, you could check with others to see if any previous games are being remade/worked on and make trailers for those... Each entry will give you an additional ticked in the lottery for this category's prize.

Mapping :: One DLC from any RPG Maker or Visual Novel Maker engine up to $10 USD.
- Release 3-5 maps from your game.
The maps must be made during the event. You must explain how the maps fit into your game (no just making random maps for the sake of taking part - they must come from a project that is being worked on for this event). Screenshots must be of a size to be able to see details clearly. Lighting, effects and the like are also fine, as long as map details can be clearly seen. Each entry will give you an additional ticket in the lottery for this category's prize, however there is a limit of one entry per game released for the event.


NOTE: We reserve the right to pull any entries from any category at any time if it is believed that someone is trying to game the system in any way. We want to make this fair for people and to have fun, after all!


Adding Submissions to RMN- A simple guide

● First, sign up to the event by scrolling to the end of the page and adding your information. If you are working in a team, be sure to head to the top and click on My Team after signing up and add names there.

● Add a game page to the site. To do this, hover over Submission on the black bar at the top of the page and click on Submit Game in the menu that drops down. Fill in the required information on the next few pages, taking care to read the directions required.

● You will have to wait 24-72 hours before it gets either accepted or rejected. (The submissions staff will be around more frequently to handle the increased volume.) If rejected, don’t stress - just change what you’re told to in the PM you get back from submissions staff and resubmit. As long as your grammar and spelling in the description is decent, there’s enough of a description, the mapping looks up to scratch and it abides by the submission rules and guidelines, it should be accepted.

● Of special note, please remember to add at least three different screenshots for your game profile. They should ideally show off the best your game has to offer the player without spoiling. Shots that won't be approved or counted in the three necessary: ones of the same map with different text; bland, empty maps with no details; ones containing terrible graphics that clash horribly; Title or Game Over screens.

● When the game page is accepted, you can add pages and downloads. To do this, hover over your name in the top bar and click on the Manage Games link. Choose your game and on the top left you’ll find some options. You can add a download, blogs, pages and more images via this area.

● Either create your media page or add your download.

Downloads - These should ideally be either zipped files (you can download winzip or winrar for free on their sites) or packaged in the auto-compression of the later engines (XP, VX and Ace have this option. 2k3 and 2k also have this option but sometimes they don’t work.)

Downloads - Choose the file from your computer and allow it to load. You can also host off-site by choosing to add a download link instead of a download file, but since RMN has free hosting for game files, it’s generally preferred that people host on site. It does take a while for RMN to upload, though, so be prepared for a wait if your file is quite large.

Downloads - Once your game is uploaded, come back to this page and click on the Manage Submissions/Submit link in the top-right of the page and choose your download from the drop-down menu. Easy done~

Media - Go to your game page's public profile (this is the page that everyone will be able to see) and click on the Submit Media link under the Header (left side). Add in the media (you can make it pretty, we won’t mind! ^.~ ). Don't mix your media - if you’re making a trailer and promo/concept art, make a page for the trailer and a separate one for the art. This way it will be easier for those who wish to check it out to find them and make it easier if you want to have media spread over different game profiles.

Media - Make sure that the Game Lead is the one who adds the media page as I believe there's an approval process for others adding Media. This will cut down time waiting for your submission to be added.

Media - Head to this page and click on the Submit/Manage Submissions link in the top-right corner of the page. Choose the type and pick the media page that you created.





Details

  • 02/09/2018 12:00 AM
  • 03/11/2018 11:59 PM

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Posts

We reserve the right to pull any entries from any category at any time if it is believed that someone is trying to game the system in any way.

Ummm... I can sound like a completely dumb-head, but still, in how far it is meant "trying to game the system in any way"?
For example, like, copying someone's game or ideas? Or using copyright songs?
I'm asking because, since the game, which i want to make isn't for commercial purposes, i wanted to use some actually copyright songs, like from films, or something like that...
Thanks in advance to whoever answers!
I would say it's more about taking an old completed game, saying you did all the work during this event, and submitting it. That goes against the spirit of the event.
author=Link_2112
I would say it's more about taking an old completed game, saying you did all the work during this event, and submitting it. That goes against the spirit of the event.


Oh ok! That makes sense! Thanks a lot! >u<
Since RMN likes to fail when you botch a video upload, my submission link has no sound and I have no way to fix it. So in that circumstance, I have uploaded the Cutscene submission I created to youtube and have posted it here for your viewing pleasure.

Submitted my cutscene entry.
Submitted my first cutscene entry.
Maybe it's the constant job-search (depressing) and how addictive warframe has gotten for me (only real bright spot for me right now), but I can barely muster the creative energy and drive to make progress on my entry.

I mean, part of it is how awkward Time Fantasy tilsets are to work with, and how having potentially 10 classes you can recuit/use in the game really slows down how long it takes to get the combat system up and running...But I'm forced to admit that like 98% of the problem is on me here.

It's really likely that this will be the first event that I was hyped to make something for, that I have time for, and have the game idea for...That I release nothing for. :s

Good luck to the rest of y'all, you can have mine, I don't think it'll do me much good this time around.

Edit: Clarification. I'm fine, I'm not actually badly depressed, I'm just exhausted from doing...Basically nothing for the past 3 weeks after a 2 week whirlwind of neato srs-business game development stuff, and getting no replies on job offers, etc. Not depressed, just creatively upside-down.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Take a time off to recharge dude.
Submitted my Shooty and the Catfish game page last night, I will be uploading my demo as soon as the page is approved.

Next up is try to get a trailer done, and to try to surpass what I did for Soma Spirits and Flatwoods despite only being for a demo's release...

Edit: Well, the demo is live. Have fun folks. I assume just by uploading it that its now considered submitted?

Super Cool Game Download
author=Mirak
Take a time off to recharge dude.


I've had nothing but time to recharge for a while now, actually. XD

I wound up forcing myself to actually work on it, and now things are moving. I don't know how much will be done by the 11th of march, but I have most of the combat skills working (and some of them are just damn fun).
Wow, time is passing so fast and I'm not getting much done. Typical event outcome.
OzzyTheOne
Future Ruler of Gam Mak
4698
author=Link_2112
Wow, time is passing so fast and I'm not getting much done. Typical event outcome.


Tell me about it, working hard on the project at week 1, doing nothing at week 3.
Whelp, here is my trailer entry to go alongside my demo.

Jeez, you are all so talented. Makes me very self conscious to submit the game I've been working on.
author=OzzyTheOne
author=Link_2112
Wow, time is passing so fast and I'm not getting much done. Typical event outcome.
Tell me about it, working hard on the project at week 1, doing nothing at week 3.

Isn't that always the way. Everything I got done, was in week 1.

There's no chance for me now. I have a demo ready, but I didn't do much work during the event so I won't bother. My work is going crazy and I will barely have enough time to sleep. Oh wells. I tried.
Yay! I've just finished my newb trailer for my game Elf's Diary:

https://www.youtube.com/watch?v=MTvOupDGbqI

Forgive me for its short-ness xDD
King of Grayscale fully completed. You can play it over at https://rpgmaker.net/games/9835/ , or by using the link above!
I have a question about releasing maps, since I would like to not see any trouble due to so many resources being tagged with "must be encrypted in the game an only reasonable promotional images." That would limit the those to screenshots? I just want to know what counts for an entry, but still falls within the legal-eze.

Also, can the released maps be within another project, in my case I would like to release a demo and some maps from the game it is a demo of (but not maps within the demo part). Sorry for the nubbie, hope it isn't catching!
Definitely not going to have anything done for the end of the event. :( Subnautica happened. I could not put that game down.

That said, I'd have felt wary of putting up a game page for a second game that's only in demo form, so I'm not that upset I didn't submit anything.
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
I dunno if I will be able to release a demo on time but at least this event gave me motivation to work on the demo at all, and I progressed a lot, so there's that! :D

It will be the first RMN event I enter that I won't be able to complete.

Good luck everyone!